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@ -75,3 +75,7 @@ default:torch 99,default:cobble 99
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# Enable cloud variation by the 'weather' mod.
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# Enable cloud variation by the 'weather' mod.
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# Non-functional in V6 or Singlenode mapgens.
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# Non-functional in V6 or Singlenode mapgens.
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#enable_weather = true
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#enable_weather = true
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# World-align stairs to fix the way minetest
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# renders them
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#stairs_world_align = true
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@ -24,6 +24,10 @@ minetest.register_alias("stairs:slab_pinewood", "stairs:slab_pine_wood")
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local replace = minetest.settings:get_bool("enable_stairs_replace_abm")
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local replace = minetest.settings:get_bool("enable_stairs_replace_abm")
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-- Get setting for replace ABM
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local walign_stairs = minetest.settings:get_bool("stairs_world_align")
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local function rotate_and_place(itemstack, placer, pointed_thing)
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local function rotate_and_place(itemstack, placer, pointed_thing)
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local p0 = pointed_thing.under
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local p0 = pointed_thing.under
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local p1 = pointed_thing.above
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local p1 = pointed_thing.above
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@ -535,7 +539,7 @@ my_register_stair_and_slab(
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"Wooden Stair",
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"Wooden Stair",
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"Wooden Slab",
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"Wooden Slab",
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default.node_sound_wood_defaults(),
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default.node_sound_wood_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -546,7 +550,7 @@ my_register_stair_and_slab(
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"Jungle Wood Stair",
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"Jungle Wood Stair",
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"Jungle Wood Slab",
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"Jungle Wood Slab",
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default.node_sound_wood_defaults(),
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default.node_sound_wood_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -557,7 +561,7 @@ my_register_stair_and_slab(
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"Pine Wood Stair",
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"Pine Wood Stair",
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"Pine Wood Slab",
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"Pine Wood Slab",
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default.node_sound_wood_defaults(),
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default.node_sound_wood_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -568,7 +572,7 @@ my_register_stair_and_slab(
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"Acacia Wood Stair",
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"Acacia Wood Stair",
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"Acacia Wood Slab",
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"Acacia Wood Slab",
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default.node_sound_wood_defaults(),
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default.node_sound_wood_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -579,7 +583,7 @@ my_register_stair_and_slab(
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"Aspen Wood Stair",
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"Aspen Wood Stair",
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"Aspen Wood Slab",
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"Aspen Wood Slab",
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default.node_sound_wood_defaults(),
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default.node_sound_wood_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -623,7 +627,7 @@ my_register_stair_and_slab(
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"Stone Brick Stair",
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"Stone Brick Stair",
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"Stone Brick Slab",
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"Stone Brick Slab",
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default.node_sound_stone_defaults(),
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default.node_sound_stone_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -667,7 +671,7 @@ my_register_stair_and_slab(
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"Desert Stone Brick Stair",
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"Desert Stone Brick Stair",
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"Desert Stone Brick Slab",
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"Desert Stone Brick Slab",
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default.node_sound_stone_defaults(),
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default.node_sound_stone_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -700,7 +704,7 @@ my_register_stair_and_slab(
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"Sandstone Brick Stair",
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"Sandstone Brick Stair",
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"Sandstone Brick Slab",
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"Sandstone Brick Slab",
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default.node_sound_stone_defaults(),
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default.node_sound_stone_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -733,7 +737,7 @@ my_register_stair_and_slab(
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"Desert Sandstone Brick Stair",
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"Desert Sandstone Brick Stair",
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"Desert Sandstone Brick Slab",
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"Desert Sandstone Brick Slab",
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default.node_sound_stone_defaults(),
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default.node_sound_stone_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -766,7 +770,7 @@ my_register_stair_and_slab(
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"Silver Sandstone Brick Stair",
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"Silver Sandstone Brick Stair",
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"Silver Sandstone Brick Slab",
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"Silver Sandstone Brick Slab",
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default.node_sound_stone_defaults(),
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default.node_sound_stone_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -799,7 +803,7 @@ my_register_stair_and_slab(
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"Obsidian Brick Stair",
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"Obsidian Brick Stair",
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"Obsidian Brick Slab",
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"Obsidian Brick Slab",
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default.node_sound_stone_defaults(),
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default.node_sound_stone_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -821,7 +825,7 @@ my_register_stair_and_slab(
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"Brick Stair",
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"Brick Stair",
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"Brick Slab",
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"Brick Slab",
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default.node_sound_stone_defaults(),
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default.node_sound_stone_defaults(),
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false
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walign_stairs
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)
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)
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my_register_stair_and_slab(
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my_register_stair_and_slab(
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@ -75,3 +75,7 @@ river_source_sounds (River source node sounds) bool false
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# Enable cloud variation by the 'weather' mod.
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# Enable cloud variation by the 'weather' mod.
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# Non-functional in V6 or Singlenode mapgens.
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# Non-functional in V6 or Singlenode mapgens.
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enable_weather (Enable weather) bool true
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enable_weather (Enable weather) bool true
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# Fix stairs and slabs rendering by forcing all stair/slab types to
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# align with the world.
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stairs_world_align (World-align stairs) bool true
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