Set pixel format
Additionally remove junk and add some comments. Signed-off-by: Mahyar Koshkouei <mahyar.koshkouei@gmail.com>
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@ -113,22 +113,6 @@ void retro_set_environment(retro_environment_t cb)
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static void *get_proc_address_mpv(void *fn_ctx, const char *name)
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static void *get_proc_address_mpv(void *fn_ctx, const char *name)
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{
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{
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#if 0
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/* This doesn't work */
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glsm_ctx_proc_address_t proc_info;
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proc_info.addr = NULL;
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if (!glsm_ctl(GLSM_CTL_PROC_ADDRESS_GET, NULL))
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{
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log_cb(RETRO_LOG_ERROR, "unable to get proc: %s\n", name);
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return NULL;
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}
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return proc_info.addr(name);
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#endif
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/* This doesn't work either */
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log_cb(RETRO_LOG_INFO, "attempting to obtain %s proc using %p at %p\n", name,
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hw_render.get_proc_address, hw_render.get_proc_address(name));
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return (void *) hw_render.get_proc_address(name);
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return (void *) hw_render.get_proc_address(name);
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}
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}
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@ -297,14 +281,20 @@ bool retro_unserialize(const void *data_, size_t size)
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bool retro_load_game(const struct retro_game_info *info)
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bool retro_load_game(const struct retro_game_info *info)
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{
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{
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/* Supported on most systems. */
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_RGB565;
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/* Copy the file path to a global variable as we need it in context_reset()
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* where mpv is initialised.
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*/
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filepath = strdup(info->path);
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filepath = strdup(info->path);
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
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{
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fprintf(stderr, "RGB565 is not supported.\n");
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fprintf(stderr, "XRGB8888 is not supported.\n");
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return false;
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return false;
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}
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}
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if(!retro_init_hw_context())
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if(!retro_init_hw_context())
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{
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{
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log_cb(RETRO_LOG_ERROR, "HW Context could not be initialized\n");
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log_cb(RETRO_LOG_ERROR, "HW Context could not be initialized\n");
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