Stop linking to OpenGL
libmpv and Retroarch should already be linked to OpenGL(/ES) libraries. Signed-off-by: Mahyar Koshkouei <mahyar.koshkouei@gmail.com>
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5f2ebce9b1
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16
Makefile
16
Makefile
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@ -104,7 +104,7 @@ else
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SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T -Wl,--no-undefined
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SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T -Wl,--no-undefined
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endif
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endif
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LDFLAGS += $(LIBM) -lmpv -lGL
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LDFLAGS += $(LIBM) -lmpv
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LIBRETRO-COM = -Ilibretro-common/include
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LIBRETRO-COM = -Ilibretro-common/include
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ifeq ($(DEBUG), 1)
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ifeq ($(DEBUG), 1)
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@ -116,20 +116,6 @@ endif
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OBJECTS := mpv-libretro.o
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OBJECTS := mpv-libretro.o
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CFLAGS += -Wall -pedantic $(LIBRETRO-COM) $(fpic)
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CFLAGS += -Wall -pedantic $(LIBRETRO-COM) $(fpic)
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ifeq ($(GLES), 1)
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CFLAGS += -DHAVE_OPENGLES -DHAVE_OPENGLES2
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ifeq ($(GLES31), 1)
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CFLAGS += -DHAVE_OPENGLES3 -DHAVE_OPENGLES_3_1
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else ifeq ($(GLES3), 1)
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CFLAGS += -DHAVE_OPENGLES3
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endif
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LIBS += -lGLESv2 # Still link against GLESv2 when using GLES3 API, at least on desktop Linux.
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OBJECTS += libretro-common/glsym/glsym_es2.o
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else
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OBJECTS += libretro-common/glsym/glsym_gl.o
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LIBS += $(GL_LIB)
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endif
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ifneq (,$(findstring qnx,$(platform)))
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ifneq (,$(findstring qnx,$(platform)))
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CFLAGS += -Wc,-std=c99
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CFLAGS += -Wc,-std=c99
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else
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else
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@ -11,10 +11,6 @@
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static struct retro_hw_render_callback hw_render;
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static struct retro_hw_render_callback hw_render;
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#define RARCH_GL_FRAMEBUFFER GL_FRAMEBUFFER
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#define RARCH_GL_FRAMEBUFFER_COMPLETE GL_FRAMEBUFFER_COMPLETE
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#define RARCH_GL_COLOR_ATTACHMENT0 GL_COLOR_ATTACHMENT0
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static struct retro_log_callback logging;
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static struct retro_log_callback logging;
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static retro_log_printf_t log_cb;
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static retro_log_printf_t log_cb;
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@ -89,8 +85,9 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
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info->geometry = (struct retro_game_geometry) {
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info->geometry = (struct retro_game_geometry) {
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.base_width = 320,
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.base_width = 320,
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.base_height = 240,
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.base_height = 240,
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.max_width = 320,
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.max_width = 1920,
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.max_height = 240,
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.max_height = 1080,
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.aspect_ratio = -1,
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};
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};
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}
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}
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@ -152,8 +149,6 @@ static bool retro_init_hw_context(void)
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hw_render.context_type = RETRO_HW_CONTEXT_OPENGL;
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hw_render.context_type = RETRO_HW_CONTEXT_OPENGL;
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hw_render.context_reset = context_reset;
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hw_render.context_reset = context_reset;
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hw_render.context_destroy = context_destroy;
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hw_render.context_destroy = context_destroy;
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hw_render.depth = true;
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hw_render.bottom_left_origin = true;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render))
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if (!environ_cb(RETRO_ENVIRONMENT_SET_HW_RENDER, &hw_render))
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return false;
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return false;
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@ -209,8 +204,8 @@ void retro_run(void)
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{
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{
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audio_callback();
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audio_callback();
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mpv_opengl_cb_draw(mpv_gl, hw_render.get_current_framebuffer(), 100, 100);
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mpv_opengl_cb_draw(mpv_gl, hw_render.get_current_framebuffer(), 320, 240);
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video_cb(RETRO_HW_FRAME_BUFFER_VALID, 100, 100, 0);
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video_cb(RETRO_HW_FRAME_BUFFER_VALID, 320, 240, 0);
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return;
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return;
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}
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}
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@ -255,6 +250,12 @@ bool retro_load_game(const struct retro_game_info *info)
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{
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{
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const char *cmd[] = {"loadfile", info->path, NULL};
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const char *cmd[] = {"loadfile", info->path, NULL};
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enum retro_pixel_format fmt = RETRO_PIXEL_FORMAT_XRGB8888;
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if (!environ_cb(RETRO_ENVIRONMENT_SET_PIXEL_FORMAT, &fmt))
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{
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fprintf(stderr, "XRGB8888 is not supported.\n");
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return false;
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}
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if(!retro_init_hw_context())
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if(!retro_init_hw_context())
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{
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{
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log_cb(RETRO_LOG_ERROR, "HW Context could not be initialized\n");
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log_cb(RETRO_LOG_ERROR, "HW Context could not be initialized\n");
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