Fix linking errors
Now this actually compiles. Signed-off-by: Mahyar Koshkouei <mahyar.koshkouei@gmail.com>
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parent
4a20f83572
commit
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4
Makefile
4
Makefile
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@ -104,7 +104,7 @@ else
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SHARED := -shared -static-libgcc -static-libstdc++ -s -Wl,--version-script=link.T -Wl,--no-undefined
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endif
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LDFLAGS += $(LIBM) -lmpv
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LDFLAGS += $(LIBM) -lmpv -lGL
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LIBRETRO-COM = -Ilibretro-common/include
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ifeq ($(DEBUG), 1)
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@ -113,7 +113,7 @@ else
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CFLAGS += -O3
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endif
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OBJECTS := mpv-libretro.o libretro-common/glsm/glsm.o libretro-common/gfx/gl_capabilities.o
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OBJECTS := mpv-libretro.o libretro-common/glsym/rglgen.o libretro-common/glsm/glsm.o
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CFLAGS += -Wall -pedantic $(LIBRETRO-COM) $(fpic)
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ifeq ($(GLES), 1)
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@ -38,16 +38,6 @@ static void fallback_log(enum retro_log_level level, const char *fmt, ...)
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va_end(va);
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}
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void *VidExt_GL_GetProcAddress(const char* Proc)
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{
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glsm_ctx_proc_address_t proc_info;
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proc_info.addr = NULL;
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if (!glsm_ctl(GLSM_CTL_PROC_ADDRESS_GET, NULL))
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return NULL;
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return proc_info.addr(Proc);
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}
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void retro_init(void)
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{
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return;
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@ -244,8 +234,12 @@ bool retro_unserialize(const void *data_, size_t size)
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static void *get_proc_address_mpv(void *fn_ctx, const char *name)
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{
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printf("name: %s\n", name);
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return hw_render.get_proc_address(name);
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// return proc_cb(name);
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glsm_ctx_proc_address_t proc_info;
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proc_info.addr = NULL;
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if (!glsm_ctl(GLSM_CTL_PROC_ADDRESS_GET, NULL))
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return NULL;
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return proc_info.addr(name);
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}
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bool retro_load_game(const struct retro_game_info *info)
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