Reset geometry once we know video size
Signed-off-by: Mahyar Koshkouei <mahyar.koshkouei@gmail.com>
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@ -128,6 +128,9 @@ void retro_get_system_av_info(struct retro_system_av_info *info)
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.sample_rate = sampling_rate,
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};
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/* We don't know the dimensions of the video yet, so we set some good
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* defaults in the meantime.
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*/
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info->geometry = (struct retro_game_geometry) {
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.base_width = 256,
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.base_height = 144,
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@ -418,6 +421,11 @@ void retro_run(void)
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mpv_get_property(mpv, "dwidth", MPV_FORMAT_INT64, &width);
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mpv_get_property(mpv, "dheight", MPV_FORMAT_INT64, &height);
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/* We don't know the dimensions of the video when
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* retro_get_system_av_info is called, so we have to set it here for
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* the correct aspect ratio.
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* This is not a temporary change
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*/
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struct retro_game_geometry geometry = {
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.base_width = width,
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.base_height = height,
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@ -428,7 +436,7 @@ void retro_run(void)
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.aspect_ratio = -1,
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};
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environ_cb(RETRO_ENVIRONMENT_SET_GEOMETRY, &geometry);
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environ_cb(RETRO_ENVIRONMENT_SET_SYSTEM_AV_INFO, &geometry);
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updated_video_dimensions = true;
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}
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