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180 changed files with 3436 additions and 12106 deletions

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@ -1,40 +1,3 @@
# awesome
(SUNSETTED) this config is outdated and most of the themes/layouts will be ported to https://512mb.org/git/Yessiest/reno
my slightly overcomplicated awesomewm config
more content coming soon
# wow look at these screenshots
(may or may not represent the real thing)
![Carbon XFCE preset](https://512mb.org/git/Yessiest/awesome/raw/branch/master/screenshots/carbon-xfce-preset.png)
![Unity-11.10 preset](https://512mb.org/git/Yessiest/awesome/raw/branch/master/screenshots/unity-11.10-preset.png)
# how do i install this though
you will need a compiler, make, lua headers that match your awesomewm's reported lua version (check with `awesome --version`) and pam headers.
lua headers (for awesome compiled against lua 5.2) should be something like `lua52-devel` on void linux and such, can be installed on arch as `lua52`
pam headers are either already installed or should be installed like `libpam-dev` or `pam-devel` or something like that
1. run `various-scripts/install_luapam.sh`
2. restart your DM and select awesome
3. enjoy pls
# License
```
Copyright (c) 2022 Yessiest
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
```

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@ -42,11 +42,6 @@ local clientkeys = gears.table.join(
c.maximized_horizontal = not c.maximized_horizontal
c:raise()
end ,
{description = "(un)maximize horizontally", group = "client"}),
awful.key({ global.modkey }, "v",
function (c)
c.menu_button:emit_signal("button::press")
end,
{description = "show client context menu", group = "client"})
{description = "(un)maximize horizontally", group = "client"})
)
return clientkeys

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@ -2,7 +2,7 @@ local awful = require("awful")
local gears = require("gears")
return gears.table.join(
awful.button({ }, 3, function () menu:show() end),
awful.button({ }, 3, function () require("core.widgets.menu"):toggle() end),
awful.button({ }, 4, awful.tag.viewnext),
awful.button({ }, 5, awful.tag.viewprev)
)

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@ -1,6 +1,5 @@
local awful = require("awful")
local gears = require("gears")
local debug = require("libs.debug")
local globalkeys = gears.table.join(
awful.key({ global.modkey, }, "Left", awful.tag.viewprev,
@ -77,21 +76,7 @@ local globalkeys = gears.table.join(
)
end
end,
{description = "restore minimized", group = "client"}),
awful.key({global.modkey,"Control" }, "s", function()
debug.print_awesome_memory_stats("Precollect")
collectgarbage("collect")
collectgarbage("collect")
gears.timer {
callback = function()
debug.print_awesome_memory_stats("Postcollect")
return false
end,
timeout = 5,
autostart = true,
single_shot = true
}
end, {description = "print awesome wm memory statistics", group="awesome"})
{description = "restore minimized", group = "client"})
)
-- Bind all key numbers to tags.
@ -142,7 +127,6 @@ for i = 1, 9 do
end,
{description = "toggle focused client on tag #" .. i, group = "tag"})
)
end
return globalkeys

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@ -34,11 +34,13 @@ require("core.widgets.menubar")
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = require("core.widgets.prompt")()
require("widgets.stickers")(s)
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- Create the taglist
s.mytaglist = require("core.widgets.taglist")(s)
@ -66,81 +68,59 @@ awful.screen.connect_for_each_screen(function(s)
},
bottom_widgets = {
require("widgets.polylauncher")({vertical = true})
},
position="left"
})
-- Menu
require("core.widgets.menu")
-- Start button
local start_button = wibox.widget {
{
{
image = beautiful.awesome_icon,
widget = wibox.widget.imagebox
},
widget = wibox.container.place,
halign = "center",
id = "menu"
},
bg = "#26262633",
widget = wibox.container.background,
forced_width = require("beautiful.xresources").apply_dpi(61),
}
start_button:connect_signal("button::press",function(self,x,y,button)
if button == 1 then
menu:show()
end
end)
})
-- Add widgets to the wibox
s.mywibox:setup {
expand = "outside",
layout = wibox.layout.align.horizontal,
{
{
-- Left widgets
start_button,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
require("core.widgets.menu_launcher"),
--require("widgets.polylauncher")({vertical = false}),
--s.mytaglist,
s.mypromptbox,
layout = wibox.layout.fixed.horizontal,
spacing = 3
},
widget = wibox.container.place,
halign = "left",
fill_horizontal = false
-- Middle widget
{
widget = wibox.container.background
},
{ -- Right widgets
wibox.widget.textclock(),
{
layout = wibox.layout.fixed.horizontal
widget = wibox.container.background,
forced_width = (math.abs(s.geometry.width/2)-200)
},
{
{
-- Right widgets
require("widgets.drawer")({
wibox.widget.systray(),
}),
layout = wibox.layout.fixed.horizontal,
awful.widget.keyboardlayout(),
require("widgets.wallpapers")({
screen = s,
path = os.getenv("HOME").."/Pictures/Wallpapers/",
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
require("widgets.mailbox")({
screen = s,
style = {
rounding = 1,
icon_bg_normal = beautiful.topbar_bg
}
}),
--wibox.widget.systray(),
require("widgets.volume")({
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
require("widgets.volume")({}),
require("widgets.battery")({
percentage = true,
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
awful.widget.keyboardlayout(),
wibox.widget.textclock(),
s.mylayoutbox,
layout = wibox.layout.fixed.horizontal,
spacing = 4,
},
widget = wibox.container.place,
halign = "right",
fill_horizontal = false
spacing = 4
},
}
end)

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@ -7,11 +7,6 @@ client.connect_signal("manage", function (c)
-- Set the windows at the slave,
-- i.e. put it at the end of others instead of setting it master.
-- if not awesome.startup then awful.client.setslave(c) end
-- Set fallback icon
if not c.icon then
print(c.icon_name)
c.icon = beautiful.fallback_icon._native
end
if awesome.startup
and not c.size_hints.user_position

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@ -2,8 +2,6 @@ local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
local menu = require("widgets.polymenu")
-- To conserve memory we keep one menu at a time
if not menu_widget then
local move_screentags = {}
local toggle_screentags = {}
awful.screen.connect_for_each_screen(function(s)
@ -45,47 +43,6 @@ if not menu_widget then
toggle_tags
})
end)
controls_widget = wibox.widget {
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
menu_widget = menu({
before = {
controls_widget
},
after = {
require("widgets.client-volume")({})
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
},
{ "Stop task",
function()
awful.spawn("kill "..tostring(c.pid))
end
},
{ "Kill task",
function()
awful.spawn("kill -s KILL "..tostring(c.pid))
end
},
{ "Debug info",
{
before = {
require("widgets.window-debug")()
}
}
}
},
vertical = true
})
end
return function(c)
local buttons = gears.table.join(
awful.button({ }, 1, function()
@ -97,61 +54,57 @@ return function(c)
awful.mouse.client.resize(c)
end)
)
c.menu = menu({
before = {
{
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.stickybutton (c),
awful.titlebar.widget.ontopbutton (c),
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
}
},
vertical = true
})
c.menu_button = awful.titlebar.widget.iconwidget(c)
-- A little trick we do to conserve memory and cpu usage on regenerating
-- buttons is we pop up a menu in the location of the icon
-- and insert buttons into the controls widget layout.
c.hidden_floatingbutton = awful.titlebar.widget.floatingbutton(c)
c.hidden_stickybutton = awful.titlebar.widget.stickybutton(c)
c.hidden_ontopbutton = awful.titlebar.widget.ontopbutton(c)
c.menu_button:connect_signal("button::press", function()
menu_widget.toggle()
if controls_widget then
controls_widget:reset()
controls_widget:add(c.hidden_floatingbutton)
controls_widget:add(c.hidden_stickybutton)
controls_widget:add(c.hidden_ontopbutton)
end
c.menu.toggle()
c:emit_signal("request::activate", "titlebar", {raise = true})
end)
c:connect_signal("unfocus",function()
if menu_widget.visible then
menu_widget.toggle(0,0)
if c.menu.visible then
c.menu.toggle(0,0)
end
end)
return awful.titlebar(c) : setup {
{ -- Left
c.menu_button,
spacing = 10,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
awful.titlebar.widget.titlewidget(c),
{
widget = awful.titlebar.widget.titlewidget(c),
align = "center"
},
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
{
{
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.minimizebutton (c),
awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal(),
widget = wibox.container.margin,
margins = 3
},
widget = wibox.container.background,
shape = gears.shape.rounded_bar,
bg = {
type = "linear",
from = { 0, 15 },
to = { 0, 0},
stops = { { 0, "#5d5d5955"} , {1, "39383555"} }
},
},
widget = wibox.container.margin,
margins = 2
},
spacing = 10,
layout = wibox.layout.align.horizontal,
}
end

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@ -5,7 +5,7 @@ global = {}
global.awesome_dir = os.getenv("HOME").."/.config/awesome/"
global.config_dir = os.getenv("HOME").."/.awesome/"
global.themes_dir = os.getenv("HOME").."/.config/awesome/themes/"
global.theme = global.awesome_dir .. "themes/unity/theme.lua"
global.theme = global.awesome_dir .. "themes/unity2/theme.lua"
global.terminal = "xterm"
global.editor = os.getenv("EDITOR") or "vim"
global.editor_cmd = global.terminal .. " -e ".. global.editor

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@ -36,8 +36,8 @@ table.insert(after_table,{
resize = true
},{
bg = style.powercontrol_button_bg_focus,
forced_width = style.powercontrol_button_width,
forced_height = style.powercontrol_button_height
forced_width = 24,
forced_height = 24
},{
function()
awful.spawn("loginctl poweroff")
@ -49,8 +49,8 @@ table.insert(after_table,{
resize = true,
},{
bg = style.powercontrol_button_bg_focus,
forced_width = style.powercontrol_button_width,
forced_height = style.powercontrol_button_height
forced_width = 24,
forced_height = 24
},{
function()
awful.spawn("loginctl suspend")
@ -62,8 +62,8 @@ table.insert(after_table,{
resize = true,
},{
bg = style.powercontrol_button_bg_focus,
forced_width = style.powercontrol_button_width,
forced_height = style.powercontrol_button_height
forced_width = 24,
forced_height = 24
},{
function()
awesome.emit_signal("lock_screen")
@ -83,7 +83,7 @@ local menu_template = {
vertical = true,
inverse = true
}
menu = polymenu(menu_template)
local menu = polymenu(menu_template)
root.keys(gears.table.join(
root.keys(),
awful.key({ global.modkey, }, "w", function () menu:show() end,

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@ -3,4 +3,4 @@ This folder contains various shared libraries, either in lua or in C.
If the libraries are written in C, they could be installed using scripts that
could be found in various-scripts/
The documentation for each library is provided in docs/libs/libraryname.md (or it will be eventually)
The documentation for each library is provided in docs/libs/libraryname.md

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@ -187,7 +187,7 @@ awmtk.create_prefix = function(style,prefix,index)
-- Create a prefix for new widgets to use
local keys = index
for _,k in pairs(keys) do
style[prefix..k] = style[prefix..k] or style[k]
style[prefix..k] = style[prefix..k] or style[k] or parent[k]
end
return style
end
@ -213,6 +213,7 @@ awmtk.style = function(parent,delta,prefix)
new_style.inputbox = preprocess.inputbox(_new_style)
return new_style
end
-- Default variables table
defaults = setmetatable({},{
__index = beautiful
@ -234,8 +235,8 @@ defaults.shape_border_color = defaults.shape_border_color or defaults.bg_normal
-- Extra variables
defaults.inner_margin = defaults.inner_margin or 5
defaults.rounding = defaults.rounding or 0
-- Generate classes variables
local new_defaults = {}
-- Generate classes variables
for _,class in pairs(classes) do
for parameter,value in pairs(defaults) do
new_defaults[class..parameter] = (
@ -256,14 +257,6 @@ defaults.icon_inner_margin = beautiful.icon_inner_margin or 0
defaults.container_spacing = defaults.container_spacing or 2
defaults.container_spacing_vertical = defaults.container_spacing_vertical or defaults.container_spacing
defaults.container_spacing_horizontal = defaults.container_spacing_horizontal or defaults.container_spacing
--add button size defaults
defaults.button_size = 20
defaults.button_height = defaults.button_size
defaults.button_width = defaults.button_size
--add icon size defaults
defaults.icon_size = 20
defaults.icon_height = defaults.icon_size
defaults.icon_width = defaults.icon_size
-- Templates for quick widget generation
defaults.button_widget = defaults.button_widget or function(style)
return {

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@ -1,17 +0,0 @@
local naughty = require("naughty")
local debug = {}
-- Thanks, u/skhil
-- (https://www.reddit.com/r/awesomewm/comments/te49nb/why_does_awesomes_ram_consumption_get_higher_and/)
function debug.print_awesome_memory_stats(message)
print(os.date(), "\nLua memory usage:", collectgarbage("count"))
out_string = tostring(os.date()) .. "\nLua memory usage:"..tostring(collectgarbage("count")).."\n"
out_string = out_string .. "Objects alive:"
print("Objects alive:")
for name, obj in pairs{ button = button, client = client, drawable = drawable, drawin = drawin, key = key, screen = screen, tag = tag } do
out_string =out_string .. "\n" .. tostring(name) .. " = " ..tostring(obj.instances())
print(name, obj.instances())
end
naughty.notify({title = "Awesome WM memory statistics " .. message, text = out_string, timeout=20,hover_timeout=20})
end
return debug

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@ -13,6 +13,7 @@ thumbnailer.generate = function(path,thumb_path,height)
assert(type(path) == "string", "argumenr #1 (path) is not a string")
assert(type(thumb_path) == "string", "argument #2 (thumbnail path) is not a string")
assert(type(height) == "number","argument #3 (height) is not a number")
require("naughty").notify({text = tostring(path).." "..tostring(thumb_path.." ")..tostring(height)})
if execute("ls "..path) ~= 0 then
return false, "unable to access image directory"
end

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@ -1,129 +0,0 @@
local beautiful = require("beautiful")
local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
-- {{{ Wibar
-- Create a wibox for each screen and add it
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, true)
end
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
-- {{{ Non-widget modules
-- The following modules are not exactly widgets, however they are part of the ui.
-- Load the keybindings list
require("core.widgets.hotkeys_popup")
-- Load the menubar
require("core.widgets.menubar")
-- }}}
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = require("core.widgets.prompt")()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- Create the taglist
s.mytaglist = require("core.widgets.taglist")(s)
-- We need one layoutbox per screen.
s.mylayoutbox = require("core.widgets.layout_box")(s)
-- Create a tasklist widget
s.mytasklist = require("core.widgets.tasklist")(s)
-- Create the wibox
s.mywibox = awful.wibar({
position = "top",
screen = s,
bg = beautiful.topbar_bg,
})
-- Add screen lock
require("widgets.lock")({screen = s, obscure = true})
require("widgets.unitybar")(s,{
top_widgets = {
require("widgets.polytasklist")({
vertical = true,
stretch = false,
--constraint = 180,
names = false,
margins = 5
})(s),
},
bottom_widgets = {
require("widgets.polylauncher")({vertical = true})
}
})
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
{
{
require("core.widgets.menu_launcher"),
widget = wibox.container.place,
halign = "center"
},
bg = "#26262633",
widget = wibox.container.background,
forced_width = require("beautiful.xresources").apply_dpi(61),
},
--require("widgets.polylauncher")({vertical = false}),
--s.mytaglist,
s.mypromptbox,
spacing = 3
},
-- Middle widget
{
--[[require("widgets.polytasklist")({
vertical = false,
stretch = false,
constraint = 180,
names = true,
margins = 5
})(s),]]
layout = wibox.layout.fixed.horizontal
},
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
awful.widget.keyboardlayout(),
require("widgets.drawer")({
wibox.widget.systray(),
vertical = false
}),
require("widgets.wallpapers")({
screen = s,
path = os.getenv("HOME").."/Pictures/Wallpapers/",
}),
require("widgets.mailbox")({
screen = s,
}),
--wibox.widget.systray(),
require("widgets.volume")({}),
require("widgets.battery")({
percentage = true,
}),
wibox.widget.textclock(),
require("widgets.username")({}),
s.mylayoutbox,
spacing = 4
},
}
end)
-- }}}

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@ -1,155 +0,0 @@
local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
local menu = require("widgets.polymenu")
local move_screentags = {}
local toggle_screentags = {}
awful.screen.connect_for_each_screen(function(s)
local move_tags = {}
local toggle_tags = {}
for _,tag in pairs(s.tags) do
table.insert(move_tags,{
tag.name,
function()
if client.focus then
client.focus:tags({tag})
end
end
})
table.insert(toggle_tags,{
tag.name,
function()
if client.focus then
local tags = client.focus:tags()
for k,v in pairs(tags) do
if v == tag then
table.remove(tags,k)
client.focus:tags(tags)
return
end
end
table.insert(tags,tag)
client.focus:tags(tags)
end
end
})
end
table.insert(move_screentags,{
"Screen "..tostring(s.index),
move_tags
})
table.insert(toggle_screentags,{
"Screen "..tostring(s.index),
toggle_tags
})
end)
local controls_widget = wibox.widget {
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
-- To conserve memory we keep one menu at a time
local menu_widget = menu({
before = {
controls_widget
},
after = {
require("widgets.client-volume")({})
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
},
{ "Stop task",
function()
awful.spawn("kill "..tostring(c.pid))
end
},
{ "Kill task",
function()
awful.spawn("kill -s KILL "..tostring(c.pid))
end
},
{ "Debug info",
{
before = {
require("widgets.window-debug")()
}
}
}
},
vertical = true
})
return function(c)
local buttons = gears.table.join(
awful.button({ }, 1, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.resize(c)
end)
)
c.menu_button = awful.titlebar.widget.iconwidget(c)
-- A little trick we do to conserve memory and cpu usage on regenerating
-- buttons is we pop up a menu in the location of the icon
-- and insert buttons into the controls widget layout.
c.hidden_floatingbutton = awful.titlebar.widget.floatingbutton(c)
c.hidden_stickybutton = awful.titlebar.widget.stickybutton(c)
c.hidden_ontopbutton = awful.titlebar.widget.ontopbutton(c)
c.menu_button:connect_signal("button::press", function()
menu_widget.toggle()
if controls_widget then
controls_widget:reset()
controls_widget:add(c.hidden_floatingbutton)
controls_widget:add(c.hidden_stickybutton)
controls_widget:add(c.hidden_ontopbutton)
end
c:emit_signal("request::activate", "titlebar", {raise = true})
end)
c:connect_signal("unfocus",function()
if menu_widget.visible then
menu_widget.toggle(0,0)
end
end)
return awful.titlebar(c) : setup {
{ -- Left
c.menu_button,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
awful.titlebar.widget.titlewidget(c),
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
{
{
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.minimizebutton (c),
awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal(),
widget = wibox.container.margin,
margins = 3
},
widget = wibox.container.background,
shape = gears.shape.rounded_bar,
bg = {
type = "linear",
from = { 0, 15 },
to = { 0, 0},
stops = { { 0, "#5d5d5955"} , {1, "39383555"} }
},
},
widget = wibox.container.margin,
margins = 2
},
spacing = 10,
layout = wibox.layout.align.horizontal,
}
end

View File

@ -1,31 +0,0 @@
local awful = require("awful")
local gears = require("gears")
-- {{{ Variable definitions
global = {}
global.awesome_dir = os.getenv("HOME").."/.config/awesome/"
global.config_dir = os.getenv("HOME").."/.awesome/"
global.themes_dir = os.getenv("HOME").."/.config/awesome/themes/"
global.theme = global.awesome_dir .. "themes/carbon/theme.lua"
global.terminal = "xterm"
global.editor = os.getenv("EDITOR") or "vim"
global.editor_cmd = global.terminal .. " -e ".. global.editor
global.modkey = "Mod4"
awful.layout.layouts = {
awful.layout.suit.floating,
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}

View File

@ -1,104 +0,0 @@
local beautiful = require("beautiful")
local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
-- {{{ Wibar
-- Create a wibox for each screen and add it
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, true)
end
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
-- {{{ Non-widget modules
-- The following modules are not exactly widgets, however they are part of the ui.
-- Load the keybindings list
require("core.widgets.hotkeys_popup")
-- Load the menubar
require("core.widgets.menubar")
-- }}}
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = require("core.widgets.prompt")()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- Create the taglist
s.mytaglist = require("core.widgets.taglist")(s)
-- We need one layoutbox per screen.
s.mylayoutbox = require("core.widgets.layout_box")(s)
-- Create a tasklist widget
s.mytasklist = require("core.widgets.tasklist")(s)
-- Create the wibox
s.mywibox = awful.wibar({
position = "bottom",
screen = s,
bg = beautiful.topbar_bg,
border_width = 1,
border_color = beautiful.bg_normal
})
-- Add screen lock
require("widgets.lock")({screen = s, obscure = true})
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
require("core.widgets.menu_launcher"),
require("widgets.polylauncher")({vertical = false}),
s.mypromptbox,
spacing = 3
},
-- Middle widget
{
require("widgets.polytasklist")({
constraint = 180,
names = true,
margins = 5
})(s),
layout = wibox.layout.fixed.horizontal
},
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
awful.widget.keyboardlayout(),
require("widgets.drawer")({
wibox.widget.systray(),
vertical = false
}),
require("widgets.wallpapers")({
screen = s,
path = os.getenv("HOME").."/Pictures/Wallpapers/",
}),
require("widgets.mailbox")({
screen = s,
}),
--wibox.widget.systray(),
require("widgets.volume")({}),
require("widgets.battery")({
percentage = true,
}),
wibox.widget.textclock(),
s.mylayoutbox,
spacing = 4
},
}
end)
-- }}}

View File

@ -1,155 +0,0 @@
local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
local menu = require("widgets.polymenu")
local move_screentags = {}
local toggle_screentags = {}
awful.screen.connect_for_each_screen(function(s)
local move_tags = {}
local toggle_tags = {}
for _,tag in pairs(s.tags) do
table.insert(move_tags,{
tag.name,
function()
if client.focus then
client.focus:tags({tag})
end
end
})
table.insert(toggle_tags,{
tag.name,
function()
if client.focus then
local tags = client.focus:tags()
for k,v in pairs(tags) do
if v == tag then
table.remove(tags,k)
client.focus:tags(tags)
return
end
end
table.insert(tags,tag)
client.focus:tags(tags)
end
end
})
end
table.insert(move_screentags,{
"Screen "..tostring(s.index),
move_tags
})
table.insert(toggle_screentags,{
"Screen "..tostring(s.index),
toggle_tags
})
end)
local controls_widget = wibox.widget {
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
-- To conserve memory we keep one menu at a time
local menu_widget = menu({
before = {
controls_widget
},
after = {
require("widgets.client-volume")({})
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
},
{ "Stop task",
function()
awful.spawn("kill "..tostring(c.pid))
end
},
{ "Kill task",
function()
awful.spawn("kill -s KILL "..tostring(c.pid))
end
},
{ "Debug info",
{
before = {
require("widgets.window-debug")()
}
}
}
},
vertical = true
})
return function(c)
local buttons = gears.table.join(
awful.button({ }, 1, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.resize(c)
end)
)
c.menu_button = awful.titlebar.widget.iconwidget(c)
-- A little trick we do to conserve memory and cpu usage on regenerating
-- buttons is we pop up a menu in the location of the icon
-- and insert buttons into the controls widget layout.
c.hidden_floatingbutton = awful.titlebar.widget.floatingbutton(c)
c.hidden_stickybutton = awful.titlebar.widget.stickybutton(c)
c.hidden_ontopbutton = awful.titlebar.widget.ontopbutton(c)
c.menu_button:connect_signal("button::press", function()
menu_widget.toggle()
if controls_widget then
controls_widget:reset()
controls_widget:add(c.hidden_floatingbutton)
controls_widget:add(c.hidden_stickybutton)
controls_widget:add(c.hidden_ontopbutton)
end
c:emit_signal("request::activate", "titlebar", {raise = true})
end)
c:connect_signal("unfocus",function()
if menu_widget.visible then
menu_widget.toggle(0,0)
end
end)
return awful.titlebar(c) : setup {
{ -- Left
c.menu_button,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
awful.titlebar.widget.titlewidget(c),
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
{
{
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.minimizebutton (c),
awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal(),
widget = wibox.container.margin,
margins = 3
},
widget = wibox.container.background,
shape = gears.shape.rounded_bar,
bg = {
type = "linear",
from = { 0, 15 },
to = { 0, 0},
stops = { { 0, "#5d5d5955"} , {1, "39383555"} }
},
},
widget = wibox.container.margin,
margins = 2
},
spacing = 10,
layout = wibox.layout.align.horizontal,
}
end

View File

@ -1,31 +0,0 @@
local awful = require("awful")
local gears = require("gears")
-- {{{ Variable definitions
global = {}
global.awesome_dir = os.getenv("HOME").."/.config/awesome/"
global.config_dir = os.getenv("HOME").."/.awesome/"
global.themes_dir = os.getenv("HOME").."/.config/awesome/themes/"
global.theme = global.awesome_dir .. "themes/carbon/theme.lua"
global.terminal = "xterm"
global.editor = os.getenv("EDITOR") or "vim"
global.editor_cmd = global.terminal .. " -e ".. global.editor
global.modkey = "Mod4"
awful.layout.layouts = {
awful.layout.suit.floating,
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}

View File

@ -40,6 +40,7 @@ awful.screen.connect_for_each_screen(function(s)
-- Create a promptbox for each screen
s.mypromptbox = require("core.widgets.prompt")()
require("widgets.stickers")(s)
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- Create the taglist
s.mytaglist = require("core.widgets.taglist")(s)
@ -67,81 +68,81 @@ awful.screen.connect_for_each_screen(function(s)
},
bottom_widgets = {
require("widgets.polylauncher")({vertical = true})
},
position="left"
}
})
-- Menu
require("core.widgets.menu")
-- Start button
local start_button = wibox.widget {
-- Add widgets to the wibox
s.mywibox:setup {
layout = wibox.layout.align.horizontal,
{ -- Left widgets
layout = wibox.layout.fixed.horizontal,
{
{
image = beautiful.awesome_icon,
widget = wibox.widget.imagebox
},
require("core.widgets.menu_launcher"),
widget = wibox.container.place,
halign = "center",
id = "menu"
halign = "center"
},
bg = "#26262633",
widget = wibox.container.background,
forced_width = require("beautiful.xresources").apply_dpi(61),
}
start_button:connect_signal("button::press",function(self,x,y,button)
if button == 1 then
menu:show()
end
end)
-- Add widgets to the wibox
s.mywibox:setup {
expand = "outside",
layout = wibox.layout.align.horizontal,
{
{
-- Left widgets
start_button,
},
--require("widgets.polylauncher")({vertical = false}),
--s.mytaglist,
s.mypromptbox,
layout = wibox.layout.fixed.horizontal,
require("widgets.current_window")({
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
spacing = 3
},
widget = wibox.container.place,
halign = "left",
fill_horizontal = false
},
-- Middle widget
{
--[[require("widgets.polytasklist")({
vertical = false,
stretch = false,
constraint = 180,
names = true,
margins = 5
})(s),]]
layout = wibox.layout.fixed.horizontal
},
{
{
-- Right widgets
require("widgets.drawer")({
wibox.widget.systray(),
}),
{ -- Right widgets
layout = wibox.layout.fixed.horizontal,
awful.widget.keyboardlayout(),
require("widgets.wallpapers")({
screen = s,
path = os.getenv("HOME").."/Pictures/Wallpapers/",
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
require("widgets.mailbox")({
screen = s,
style = {
rounding = 1,
icon_bg_normal = beautiful.topbar_bg
}
}),
--wibox.widget.systray(),
require("widgets.volume")({
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
require("widgets.volume")({}),
require("widgets.battery")({
percentage = true,
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
awful.widget.keyboardlayout(),
wibox.widget.textclock(),
require("widgets.username")({
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
s.mylayoutbox,
layout = wibox.layout.fixed.horizontal,
spacing = 4,
},
widget = wibox.container.place,
halign = "right",
fill_horizontal = false
spacing = 4
},
}
end)

View File

@ -43,47 +43,6 @@ awful.screen.connect_for_each_screen(function(s)
toggle_tags
})
end)
local controls_widget = wibox.widget {
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
-- To conserve memory we keep one menu at a time
local menu_widget = menu({
before = {
controls_widget
},
after = {
require("widgets.client-volume")({})
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
},
{ "Stop task",
function()
awful.spawn("kill "..tostring(c.pid))
end
},
{ "Kill task",
function()
awful.spawn("kill -s KILL "..tostring(c.pid))
end
},
{ "Debug info",
{
before = {
require("widgets.window-debug")()
}
}
}
},
vertical = true
})
return function(c)
local buttons = gears.table.join(
awful.button({ }, 1, function()
@ -95,26 +54,35 @@ return function(c)
awful.mouse.client.resize(c)
end)
)
c.menu = menu({
before = {
{
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.stickybutton (c),
awful.titlebar.widget.ontopbutton (c),
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
}
},
vertical = true
})
c.menu_button = awful.titlebar.widget.iconwidget(c)
-- A little trick we do to conserve memory and cpu usage on regenerating
-- buttons is we pop up a menu in the location of the icon
-- and insert buttons into the controls widget layout.
c.hidden_floatingbutton = awful.titlebar.widget.floatingbutton(c)
c.hidden_stickybutton = awful.titlebar.widget.stickybutton(c)
c.hidden_ontopbutton = awful.titlebar.widget.ontopbutton(c)
c.menu_button:connect_signal("button::press", function()
menu_widget.toggle()
if controls_widget then
controls_widget:reset()
controls_widget:add(c.hidden_floatingbutton)
controls_widget:add(c.hidden_stickybutton)
controls_widget:add(c.hidden_ontopbutton)
end
c.menu.toggle()
c:emit_signal("request::activate", "titlebar", {raise = true})
end)
c:connect_signal("unfocus",function()
if menu_widget.visible then
menu_widget.toggle(0,0)
if c.menu.visible then
c.menu.toggle(0,0)
end
end)
return awful.titlebar(c) : setup {

View File

@ -40,6 +40,7 @@ awful.screen.connect_for_each_screen(function(s)
-- Create a promptbox for each screen
s.mypromptbox = require("core.widgets.prompt")()
require("widgets.stickers")(s)
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- Create the taglist
s.mytaglist = require("core.widgets.taglist")(s)
@ -71,51 +72,61 @@ awful.screen.connect_for_each_screen(function(s)
})
-- Add widgets to the wibox
s.mywibox:setup {
expand = "outside",
layout = wibox.layout.align.horizontal,
{ -- Left widgets
{
layout = wibox.layout.fixed.horizontal,
require("core.widgets.menu_launcher"),
--require("widgets.polylauncher")({vertical = false}),
--s.mytaglist,
s.mypromptbox,
layout = wibox.layout.fixed.horizontal,
require("widgets.current_window")({
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
spacing = 3
},
widget = wibox.container.place,
halign = "left",
fill_horizontal = false,
},
-- Middle widget
wibox.widget.textclock(),
{ -- Right widgets
{
require("widgets.drawer")({
wibox.widget.systray()
}),
widget = wibox.container.background
},
{ -- Right widgets
wibox.widget.textclock(),
{
widget = wibox.container.background,
forced_width = (math.abs(s.geometry.width/2)-200)
},
layout = wibox.layout.fixed.horizontal,
awful.widget.keyboardlayout(),
require("widgets.wallpapers")({
screen = s,
path = os.getenv("HOME").."/Pictures/Wallpapers/",
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
require("widgets.mailbox")({
screen = s,
style = {
rounding = 1,
icon_bg_normal = beautiful.topbar_bg
}
}),
--wibox.widget.systray(),
require("widgets.volume")({
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
require("widgets.volume")({}),
require("widgets.battery")({
percentage = false,
style = {
icon_bg_normal = beautiful.topbar_bg
}
}),
s.mylayoutbox,
layout = wibox.layout.fixed.horizontal,
spacing = 4
},
widget = wibox.container.place,
halign = "right",
fill_horizontal = false
},
}
end)
-- }}}

View File

@ -43,47 +43,6 @@ awful.screen.connect_for_each_screen(function(s)
toggle_tags
})
end)
local controls_widget = wibox.widget {
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
-- To conserve memory we keep one menu at a time
local menu_widget = menu({
before = {
controls_widget
},
after = {
require("widgets.client-volume")({})
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
},
{ "Stop task",
function()
awful.spawn("kill "..tostring(c.pid))
end
},
{ "Kill task",
function()
awful.spawn("kill -s KILL "..tostring(c.pid))
end
},
{ "Debug info",
{
before = {
require("widgets.window-debug")()
}
}
}
},
vertical = true
})
return function(c)
local buttons = gears.table.join(
awful.button({ }, 1, function()
@ -95,26 +54,35 @@ return function(c)
awful.mouse.client.resize(c)
end)
)
c.menu = menu({
before = {
{
awful.titlebar.widget.floatingbutton (c),
awful.titlebar.widget.stickybutton (c),
awful.titlebar.widget.ontopbutton (c),
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
}
},
vertical = true
})
c.menu_button = awful.titlebar.widget.iconwidget(c)
-- A little trick we do to conserve memory and cpu usage on regenerating
-- buttons is we pop up a menu in the location of the icon
-- and insert buttons into the controls widget layout.
c.hidden_floatingbutton = awful.titlebar.widget.floatingbutton(c)
c.hidden_stickybutton = awful.titlebar.widget.stickybutton(c)
c.hidden_ontopbutton = awful.titlebar.widget.ontopbutton(c)
c.menu_button:connect_signal("button::press", function()
menu_widget.toggle()
if controls_widget then
controls_widget:reset()
controls_widget:add(c.hidden_floatingbutton)
controls_widget:add(c.hidden_stickybutton)
controls_widget:add(c.hidden_ontopbutton)
end
c.menu.toggle()
c:emit_signal("request::activate", "titlebar", {raise = true})
end)
c:connect_signal("unfocus",function()
if menu_widget.visible then
menu_widget.toggle(0,0)
if c.menu.visible then
c.menu.toggle(0,0)
end
end)
return awful.titlebar(c) : setup {

View File

@ -1,136 +0,0 @@
local beautiful = require("beautiful")
local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
-- {{{ Wibar
-- Create a wibox for each screen and add it
local function set_wallpaper(s)
-- Wallpaper
if beautiful.wallpaper then
local wallpaper = beautiful.wallpaper
-- If wallpaper is a function, call it with the screen
if type(wallpaper) == "function" then
wallpaper = wallpaper(s)
end
gears.wallpaper.maximized(wallpaper, s, true)
end
end
-- Re-set wallpaper when a screen's geometry changes (e.g. different resolution)
screen.connect_signal("property::geometry", set_wallpaper)
-- {{{ Non-widget modules
-- The following modules are not exactly widgets, however they are part of the ui.
-- Load the keybindings list
require("core.widgets.hotkeys_popup")
-- Load the menubar
require("core.widgets.menubar")
-- }}}
awful.screen.connect_for_each_screen(function(s)
-- Wallpaper
set_wallpaper(s)
-- Each screen has its own tag table.
awful.tag({ "1", "2", "3", "4", "5", "6", "7", "8", "9" }, s, awful.layout.layouts[1])
-- Create a promptbox for each screen
s.mypromptbox = require("core.widgets.prompt")()
-- Create an imagebox widget which will contain an icon indicating which layout we're using.
-- Create the taglist
s.mytaglist = require("core.widgets.taglist")(s)
-- We need one layoutbox per screen.
s.mylayoutbox = require("core.widgets.layout_box")(s)
-- Create a tasklist widget
s.mytasklist = require("core.widgets.tasklist")(s)
-- Create the wibox
s.mywibox = awful.wibar({
position = "top",
screen = s,
bg = beautiful.topbar_bg,
})
-- Add screen lock
require("widgets.lock")({screen = s, obscure = true})
require("widgets.unitybar")(s,{
top_widgets = {
require("widgets.polytasklist")({
vertical = false,
stretch = false,
--constraint = 180,
names = false,
margins = 5
})(s),
},
bottom_widgets = {
require("widgets.polylauncher")({vertical = false})
},
position="bottom"
})
-- Menu
require("core.widgets.menu")
-- Start button
local start_button = wibox.widget {
{
{
image = beautiful.awesome_icon,
widget = wibox.widget.imagebox
},
widget = wibox.container.place,
halign = "center",
id = "menu"
},
bg = "#26262633",
widget = wibox.container.background,
forced_width = require("beautiful.xresources").apply_dpi(61),
}
start_button:connect_signal("button::press",function(self,x,y,button)
if button == 1 then
menu:show()
end
end)
-- Add widgets to the wibox
s.mywibox:setup {
expand = "outside",
layout = wibox.layout.align.horizontal,
{ -- Left widgets
start_button,
layout = wibox.layout.fixed.horizontal,
--require("widgets.polylauncher")({vertical = false}),
--s.mytaglist,
s.mypromptbox,
spacing = 3
},
wibox.widget.textclock(),
{ -- Right widgets
{
layout = wibox.layout.fixed.horizontal,
awful.widget.keyboardlayout(),
require("widgets.wallpapers")({
screen = s,
path = os.getenv("HOME").."/Pictures/Wallpapers/",
}),
require("widgets.mailbox")({
screen = s,
style = {
rounding = 1,
}
}),
--wibox.widget.systray(),
require("widgets.volume")({}),
require("widgets.battery")({
percentage = true,
}),
s.mylayoutbox,
spacing = 4,
},
widget = wibox.container.place,
halign = "right",
fill_horizontal = true
},
}
end)
-- }}}

View File

@ -1,155 +0,0 @@
local awful = require("awful")
local gears = require("gears")
local wibox = require("wibox")
local menu = require("widgets.polymenu")
local move_screentags = {}
local toggle_screentags = {}
awful.screen.connect_for_each_screen(function(s)
local move_tags = {}
local toggle_tags = {}
for _,tag in pairs(s.tags) do
table.insert(move_tags,{
tag.name,
function()
if client.focus then
client.focus:tags({tag})
end
end
})
table.insert(toggle_tags,{
tag.name,
function()
if client.focus then
local tags = client.focus:tags()
for k,v in pairs(tags) do
if v == tag then
table.remove(tags,k)
client.focus:tags(tags)
return
end
end
table.insert(tags,tag)
client.focus:tags(tags)
end
end
})
end
table.insert(move_screentags,{
"Screen "..tostring(s.index),
move_tags
})
table.insert(toggle_screentags,{
"Screen "..tostring(s.index),
toggle_tags
})
end)
local controls_widget = wibox.widget {
forced_width = 72,
forced_height = 24,
layout = wibox.layout.fixed.horizontal,
}
-- To conserve memory we keep one menu at a time
local menu_widget = menu({
before = {
controls_widget
},
after = {
require("widgets.client-volume")({})
},
items = {
{ "Move to tag" ,
move_screentags
},
{ "Toggle on tag",
toggle_screentags
},
{ "Stop task",
function()
awful.spawn("kill "..tostring(client.focus.pid))
end
},
{ "Kill task",
function()
awful.spawn("kill -s KILL "..tostring(client.focus.pid))
end
},
{ "Debug info",
{
before = {
require("widgets.window-debug")()
}
}
}
},
vertical = true
})
return function(c)
local buttons = gears.table.join(
awful.button({ }, 1, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.move(c)
end),
awful.button({ }, 3, function()
c:emit_signal("request::activate", "titlebar", {raise = true})
awful.mouse.client.resize(c)
end)
)
c.menu_button = awful.titlebar.widget.iconwidget(c)
-- A little trick we do to conserve memory and cpu usage on regenerating
-- buttons is we pop up a menu in the location of the icon
-- and insert buttons into the controls widget layout.
c.hidden_floatingbutton = awful.titlebar.widget.floatingbutton(c)
c.hidden_stickybutton = awful.titlebar.widget.stickybutton(c)
c.hidden_ontopbutton = awful.titlebar.widget.ontopbutton(c)
c.menu_button:connect_signal("button::press", function()
menu_widget.toggle()
if controls_widget then
controls_widget:reset()
controls_widget:add(c.hidden_floatingbutton)
controls_widget:add(c.hidden_stickybutton)
controls_widget:add(c.hidden_ontopbutton)
end
c:emit_signal("request::activate", "titlebar", {raise = true})
end)
c:connect_signal("unfocus",function()
if menu_widget.visible then
menu_widget.toggle(0,0)
end
end)
return awful.titlebar(c) : setup {
{ -- Left
c.menu_button,
layout = wibox.layout.fixed.horizontal
},
{ -- Middle
awful.titlebar.widget.titlewidget(c),
buttons = buttons,
layout = wibox.layout.flex.horizontal
},
{ -- Right
{
{
awful.titlebar.widget.maximizedbutton(c),
awful.titlebar.widget.minimizebutton (c),
awful.titlebar.widget.closebutton (c),
layout = wibox.layout.fixed.horizontal(),
widget = wibox.container.margin,
margins = 3
},
widget = wibox.container.background,
shape = gears.shape.rounded_bar,
bg = {
type = "linear",
from = { 0, 15 },
to = { 0, 0},
stops = { { 0, "#5d5d5955"} , {1, "39383555"} }
},
},
widget = wibox.container.margin,
margins = 2
},
spacing = 10,
layout = wibox.layout.align.horizontal,
}
end

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@ -1,31 +0,0 @@
local awful = require("awful")
local gears = require("gears")
-- {{{ Variable definitions
global = {}
global.awesome_dir = os.getenv("HOME").."/.config/awesome/"
global.config_dir = os.getenv("HOME").."/.awesome/"
global.themes_dir = os.getenv("HOME").."/.config/awesome/themes/"
global.theme = global.awesome_dir .. "themes/unity/theme.lua"
global.terminal = "xterm"
global.editor = os.getenv("EDITOR") or "vim"
global.editor_cmd = global.terminal .. " -e ".. global.editor
global.modkey = "Mod4"
awful.layout.layouts = {
awful.layout.suit.floating,
awful.layout.suit.tile,
awful.layout.suit.tile.left,
awful.layout.suit.tile.bottom,
awful.layout.suit.tile.top,
awful.layout.suit.fair,
awful.layout.suit.fair.horizontal,
awful.layout.suit.spiral,
awful.layout.suit.spiral.dwindle,
awful.layout.suit.max,
awful.layout.suit.max.fullscreen,
awful.layout.suit.magnifier,
awful.layout.suit.corner.nw,
-- awful.layout.suit.corner.ne,
-- awful.layout.suit.corner.sw,
-- awful.layout.suit.corner.se,
}
-- }}}

1
rc.lua
View File

@ -28,6 +28,7 @@ require("awful.hotkeys_popup.keys")
require("core.error")
require("core.vars")
require("core.style")
require("themes.icons")
require("core.binds")
require("core.layout")
require("core.rules")

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@ -1,9 +1,5 @@
lock/shutdown/suspend icons were taken from the Breeze icons theme. (https://develop.kde.org/frameworks/breeze-icons/, copyright KDE and licensed under the GNU LGPL version 3 or later)
battery status icons, lock/shutdown/suspend icons, volume status icons were taken from the Breeze icons theme. (https://develop.kde.org/frameworks/breeze-icons/, copyright KDE and licensed under the GNU LGPL version 3 or later)
the fallback-application.svg was taken from https://en.wikipedia.org/wiki/File:X.Org\_Logo.svg, distributed under the CC-BY-SA 3.0 license
logout icon is taken from the adwaita project, licenses from https://gitlab.gnome.org/GNOME/adwaita-icon-theme apply.
all other icons should have the copyright and license attached to them as svg metadata.
battery status icons in particular were modified to look somewhat less ugly when recolored to a single color. this was done because the config automatically recolors all icons to the color value of the foreground (text) color.
the author of this config does not claim copyright of any icons present in this folder unless stated otherwise in the icon's license metadata.

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@ -0,0 +1,117 @@
local temp = io.open(os.getenv("HOME").."/.config/awesome/file.lua","r")
local filehelper = loadstring(temp:read("*a"))()
temp:close()
--get a giant list of xdg data
log = function(...)
local params = {}
for k,v in pairs({...}) do
params[#params+1] = tostring(v)
end
local str = table.concat(params," ")
filehelper.write("./awesome_log",filehelper.read("./awesome_log").."\n"..str)
end
local function parse_xdg()
local output = {}
local temp = io.popen("find /usr/share/applications","r")
local file_table = temp:read("*a")
temp:close()
local temp = io.popen("find "..os.getenv("HOME").."/.local/share/applications","r")
file_table = file_table.."\n"..temp:read("*a")
temp:close()
local lines = {}
file_table:gsub("[^\n]+",function(capt) lines[#lines+1] = capt end)
for k,v in pairs(lines) do
local data = filehelper.read(v,"*a")
--check if its an app, if it has a name, and if it's even readable.
if data and data:match("Type=([^\n]+)") and data:match("Type=([^\n]+)") == "Application" and data:match("Name=([^\n]+)") then
--get the tags
local tags = data:match("Categories=([^\n]+)")
local categories = {}
if tags then
tags:gsub("[^;]+",function(capt) categories[#categories+1] = capt:match("%w+") end)
end
--remove a bunch of useless category extensions
while true do
local occurences = 0
local whitelist = {
Network = true,
Game = true,
Education = true,
Development = true,
Graphics = true,
Utility = true,
System = true,
AudioVideo = true,
Office = true,
Settings = true,
}
for k,v in pairs(categories) do
if not whitelist[v] then
table.remove(categories,k)
occurences = occurences + 1
end
end
if occurences == 0 then
break
end
end
--add this to the end so it'll be detected like a path.
categories[#categories+1]=data:match("Name=([^\n]+)")
output[#output+1] = {data:match("Exec=([^\n%%]+)"),categories = categories}
end
end
return output
end
--fuck
local function sort_by_categories(input)
local output = {}
assert(type(input) == "table")
for k,v in pairs(input) do
local categories = v.categories
local function sort(tab,list,value)
local found = nil
for k,v in pairs(tab) do
if v[1] == list[1] then
found = v
end
end
if not found then
if list[2] then
tab[#tab+1] = {list[1],{}}
found = tab[#tab]
elseif list[1] then
tab[#tab+1] = {list[1],value}
found = tab[#tab]
end
end
if list[2] then
table.remove(list,1)
found[2] = sort(found[2],list,value)
end
return tab
end
output = sort(output,categories,v[1])
end
return output
end
local function sort_untagged(input)
local output = input
local other = {}
for k,v in pairs(input) do
log(k,v[1],v[2])
if type(v[2]) == "string" then
other[#other+1] = {v[1],v[2]}
output[k] = nil
end
end
local new_output = {}
for k,v in pairs(output) do
new_output[#new_output+1] = v
end
new_output[#new_output+1] = {"Other",other}
return new_output
end
return sort_untagged(sort_by_categories(parse_xdg()))

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@ -1,40 +1,29 @@
-- Carbon: the reference theme
-- This theme is designed as a reference for working with AWMTK.
-- Comments will go into some detail about the features of AWMTK,
-- such as contexts, elements, and element prototypes.
--[[
- Preface
AWMTK is a library for building widget style contexts.
Essentially, it's an easy way to separate styles for each individual
widget by creating a "context" that contains variables for that
specific widget, which are set to fall back to the broader
definitions of these variables.
Take as an example a specific variable definition:
`theme.context_button_bg_normal`
If this variable doesn't exist, it defaults to the broader variable
`theme.button_bg_normal`
which itself defaults to an even broader variable
`theme.bg_normal`
That way, a theme can be as specific as possible without requiring
]]
local theme_assets = require("beautiful.theme_assets")
local xresources = require("beautiful.xresources")
local wibox = require("wibox")
local dpi = xresources.apply_dpi
local theme = {}
-- {{{ Color definitions
-- These variables define a fallback state for all widgets to use.
theme.font = "sans 10"
theme.name = "carbon"
theme.bg_normal = "#19191D"
theme.font = "Ubuntu Regular 9"
theme.unitybar_width = dpi(55)
theme.icon_rounding = 5
theme.tasklist_button_shape_border_width = dpi(1)
theme.tasklist_button_shape_border_color = "#262626AA"
theme.launcher_button_shape_border_width = dpi(1)
theme.launcher_button_shape_border_color = "#262626AA"
theme.launcher_button_size = 44
theme.tasklist_button_size = 44
theme.macbar_rounding = 5
theme.macbar_height = 45
theme.menu_button_inner_margin = 2
theme.container_rounding = 4
theme.button_rounding = 4
theme.bg_normal = "#181819"
theme.bg_focus = "#3E3E3E"
theme.bg_urgent = "#5E5E5E"
theme.bg_minimize = "#5E5E5E"
theme.bg_urgent = "#2E2E2E"
theme.bg_minimize = "#2E2E2E"
theme.bg_systray = theme.bg_normal
theme.fg_normal = "#e1dec7"
@ -47,12 +36,10 @@ theme.border_width = dpi(1)
theme.border_normal = theme.bg_normal
theme.border_focus = theme.bg_focus
theme.border_marked = theme.bg_marked
-- include generic boilerplate
theme = require("themes.generic")(theme)
-- }}}
-- All of the previous variables are still avaialable.
-- There are other variable sets
-- overriding the default one when
-- defined, the sets are:
-- taglist_[bg|fg]_[focus|urgent|occupied|empty|volatile]
-- tasklist_[bg|fg]_[focus|urgent]
-- titlebar_[bg|fg]_[normal|focus]
@ -60,271 +47,29 @@ theme = require("themes.generic")(theme)
-- mouse_finder_[color|timeout|animate_timeout|radius|factor]
-- prompt_[fg|bg|fg_cursor|bg_cursor|font]
-- hotkeys_[bg|fg|border_width|border_color|shape|opacity|modifiers_fg|label_bg|label_fg|group_margin|font|description_font]
-- notification_font
-- not1ification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
-- etc.
-- {{{ Elements
--[[
All AWMTK widgets have various elements with their own variables.
These elements are essentially primitive UI components.
The following elements are defined:
- container
- button
- inputbox
- textbox
- icon
The variables for these elements can be accessed in the form
theme.{context}_{broader definition}
i.e.
theme.button_bg_normal ("button" is context, "bg_normal" is a broader
definition)
]]
theme.button_bg_normal = theme.bg_normal
theme.button_bg_focus = theme.bg_focus
theme.button_bg_urgent = theme.bg_urgent
theme.button_bg_marked = theme.bg_marked
--[[ ...etc
In total, we can define the available primitive variables as such:
[button|container|inputbox|textbox|icon]_...
...[bg|fg|border]_[normal|focus|urgent|marked],
...shape_border_[width|color],
...inner_margin,
...rounding
These variables are pretty self descriptive,
Additionally, we have some variables for the container element:
container_spacing
container_spacing_vertical
container_spacing_horizontal
These variables control the spacing of widgets in various layouts.
]]
-- {{{ Bars
-- Sometimes objects require additional variables that don't fall under the
-- primitives model. For example, in this particular case, unitybar has a
-- "unitybar_bg" variable, which does not belong to any of the primitives but to
-- the bar itself. Ideally, all of the variables like these will be documented
-- in the widgets documentation.
-- All of the following variables do not belong to any primitive:
theme.unitybar_bg = theme.bg_normal.."AA"
theme.unitybar_border_color = theme.bg_normal
theme.unitybar_width = dpi(50)
theme.unitybar_inner_margin = 3
--Titlebars
theme.titlebar_bg_normal = {
type = "linear",
from = {0,0},
to = {0,15},
stops = {
{0,theme.bg_normal},
{1,"#14141A"},
}
}
-- Example:
--theme.taglist_bg_focus = "#ff0000"
theme.hotkeys_border_color = "#262626"
theme.hotkeys_opacity = 0.2
theme.titlebar_bg_focus = {
type = "linear",
from = {0,0},
to = {0,15},
stops = {
{0,theme.bg_focus},
{1,"#333333"}
}
from = { 0, 15 },
to = { 0, 0 },
stops = { { 0, "#3C3C3C"} , { 1 , "#424242"} }
}
-- Top bar
theme.titlebar_bg_normal = {
type = "linear",
from = { 0, 15 },
to = { 0, 0 },
stops = { { 0, "#161617"} , { 1 , "#222223"} }
}
theme.topbar_bg = theme.titlebar_bg_normal
-- }}}
theme.titlebar_rounding = 6
-- {{{ Widgets
--[[
All of the widgets written in this config have contexts.
A context essentially contains values for primitves that are specific
to the widget. Think of the context as of a namespace but for that
particular widget's style variables.
In practice, that means that defining
`theme.menu_button_bg_normal`
will NOT affect
`theme.button_bg_normal`
and therefore all of the other instances derived from it, i.e.
`theme.drawer_button_bg_normal`
Do note however that if `theme.menu_button_bg_normal` is not defined,
defining `theme.button_bg_normal` WILL affect it, as it is derived
from `theme.button_bg_normal`
An additional note should be made about the fact that these variables
affect every instance of the widget, i.e. if you have a battery
widget in a wibar and another battery widget on the lock screen,
both will be affected by the definiton of
`theme.batter_container_bg_normal`. To change a particular widget's
style properties, use the `style` table in its arguments table. (It should also be noted that `style` table has higher priority then theme variables)
i.e. in .../awesome/core/layout.lua
```
require("widget.drawer")({ --This creates an instance of a widget
style = {
--This variable affects only this particular instance
button_bg_normal = "#FF00FF"
}
})
```
]]
--Example: defining menu properties
theme.menu_submenu_icon = global.themes_dir..theme.name.."/submenu.png"
theme.menu_height = dpi(18)
theme.menu_width = dpi(140)
--`button` is any clickable/hoverable element of the menu
theme.menu_button_height = dpi(18)
theme.menu_button_rounding = 5
theme.menu_button_inner_margin = 2
--`container` is the background of the menu
theme.menu_container_spacing = 4
theme.menu_container_rounding = 5
--`icon` is any of the small power icons in the menu
--because `menu` applies generally to all of the menus,
--including the popup menus that appear when you click on an icon
--of the window, these particular icons have their own namespace.
--(to be completely honest i'm not exactly proud of how this works)
theme.powercontrol_icon_rounding = 5
-- Calculate height/width of the button
local button_size = theme.unitybar_width - theme.unitybar_inner_margin*2
-- All of the basic elements (container, button, icon, etc.) have a template. A
-- template defines the generic geometry properties of the given element. It's
-- possible to override these templates (even on a per-widget basis, as shown
-- here).
-- Disclaimer: This particular feature was mostly developed as an afterthought,
-- and it might change in the future to provide a more flexible approach to
-- handling events. Use at your own risk and only if you know what you're doing
-- or at the very least have some understanding of AwesomeWM's wibox library.
-- Example: this templates overrides the template of the container for all menus
-- in such a way that all of them will contain a gradient bar and a border
-- (awful.popup isn't capable of gradient borders, but using two backgroudnds
-- it's possible to make it work)
theme.menu_container_widget = function(style)
return {
{
{
{
{
{
-- (weirdly enough i can't just set forced_height
-- for the container itself.)
{
widget = wibox.widget.textbox,
forced_height = 8
},
widget = wibox.container.background,
bg = {
type = "linear",
from = {0,0},
to = {0,8},
stops = {
{0, theme.bg_focus},
{1, theme.bg_normal},
}
}
},
{
-- widget_container id indicates the widget which
-- will be populated with the contents of the
-- element (i.e. menu buttons, in this case)
id = "widget_container",
widget = wibox.container.margin,
margins = style.container_inner_margin
},
layout = wibox.layout.fixed.vertical
},
bg = style.container_bg_normal,
widget = wibox.container.background,
},
layout = wibox.layout.fixed.vertical,
},
widget = wibox.container.margin,
margins = style.container_shape_border_width,
},
bg = style.container_shape_border_color,
widget = wibox.container.background,
shape = style.container_shape,
fg = style.container_fg_normal,
-- This id should indicate the part of the widget which should
-- change depending on certain events. Although this is useful for
-- buttons, it's completely useless for containers. This behaviour might
-- change in the future in favor of using callbacks instead of ids.
id = "widget_background"
}
end
-- Note that even after modifying the template, all of the variables
-- are still usable (if you copied the template from the AWMTK library or made
-- your template compatible, of course)
theme.menu_container_shape_border_width = dpi(1)
theme.menu_container_shape_border_color = {
type = "linear",
from = {0,0},
to = {0,50},
stops = {
{0, "#3E3E3E"},
{1, "#1E1E1E"}
}
}
-- Tasklist
theme.tasklist_button_rounding = 4
-- These are defined as usual rather than using the awmtk style
theme.tasklist_bg_normal = {
type = "linear",
from = {0,0},
to = {0,button_size},
stops = {
{0,"#18181F"},
{0.4,"#262626"},
{1,"#18181F"}
}
}
theme.tasklist_bg_focus = {
type = "linear",
from = {0,0},
to = {0,button_size},
stops = {
{0,"#363636"},
{0.4,"#424242"},
{1,"#363636"}
}
}
theme.tasklist_button_shape_border_color = {
type = "linear",
from = {0,0},
to = {0,button_size},
stops = {
{0,"#212124"},
{0.4,"#2E2E2E"},
{1,"#212124"}
}
}
theme.tasklist_button_shape_border_width = dpi(1)
-- Launcher
theme.launcher_button_rounding = 4
theme.launcher_button_bg_normal = theme.tasklist_bg_normal
theme.launcher_button_bg_focus = theme.tasklist_bg_focus
theme.launcher_button_bg_shape_border_color = theme.tasklist_button_bg_shape_border_color
theme.launcher_button_bg_shape_border_width = dpi(1)
-- Hotkeys
theme.hotkeys_border_color = "#262626"
theme.hotkeys_opacity = 1
-- Taglist
-- Generate taglist squares:
local taglist_square_size = dpi(4)
theme.taglist_squares_sel = theme_assets.taglist_squares_sel(
taglist_square_size, theme.fg_normal
@ -333,32 +78,25 @@ theme.taglist_squares_unsel = theme_assets.taglist_squares_unsel(
taglist_square_size, theme.fg_normal
)
-- Wallpaper switcher
theme.wallpapers_button_rounding = 5
theme.wallpapers_container_rounding = 5
theme.wallpapers_icon_bg_normal = theme.topbar_bg
-- Notifications widget
theme.mailbox_button_rounding = 5
theme.mailbox_container_rounding = 5
-- Volume slider
theme.volume_container_rounding = 5
theme.volume_icon_bg_normal = theme.topbar_bg
-- Drawer
theme.drawer_icon_bg_normal = theme.topbar_bg
-- Battery widget
theme.battery_icon_bg_normal = theme.topbar_bg
-- Notifications
-- (these are untouched as of now and don't fall under AWMTK configuration model. this might change in the future)
-- Variables set for theming notifications:
-- notification_font
-- not1ification_[bg|fg]
-- notification_[width|height|margin]
-- notification_[border_color|border_width|shape|opacity]
theme.notification_width = dpi(250)
theme.notification_height = dpi(80)
-- }}}
-- Variables set for theming the menu:
-- menu_[bg|fg]_[normal|focus]
-- menu_[border_color|border_width]
theme.menu_submenu_icon = global.themes_dir..theme.name.."/submenu.png"
theme.menu_height = dpi(18)
theme.menu_width = dpi(140)
-- You can add as many variables as
-- you wish and access them by using
-- beautiful.variable in your rc.lua
--theme.bg_widget = "#cc0000"
-- {{{ Icons
-- Define the image to load
theme.titlebar_close_button_normal = global.themes_dir..theme.name.."/titlebar/close_normal.png"
theme.titlebar_close_button_focus = global.themes_dir..theme.name.."/titlebar/close_focus.png"
@ -405,18 +143,15 @@ theme.layout_cornernw = global.themes_dir..theme.name.."/layouts/cornernww.png"
theme.layout_cornerne = global.themes_dir..theme.name.."/layouts/cornernew.png"
theme.layout_cornersw = global.themes_dir..theme.name.."/layouts/cornersww.png"
theme.layout_cornerse = global.themes_dir..theme.name.."/layouts/cornersew.png"
theme_assets.recolor_layout(theme, theme.fg_normal)
theme = require("themes.icons")(theme)
-- Generate Awesome icon:
theme.awesome_icon = theme_assets.awesome_icon(
theme.menu_height, theme.bg_focus, theme.fg_focus
)
-- Define the icon theme for application icons. If not set then the icons
-- from /usr/share/icons and /usr/share/icons/hicolor will be used.
theme.icon_theme = "Adwaita"
-- }}}
return theme

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@ -1,26 +0,0 @@
--Shared code for include generic sizes for things
local dpi = require("beautiful.xresources").apply_dpi
return function(theme)
-- Notification size
theme.notification_width = dpi(250)
theme.notification_height = dpi(80)
theme.mailbox_container_width = dpi(260)
theme.mailbox_button_height = dpi(50)
-- Wallpaper widget sizes
theme.wallpapers_button_height = dpi(60)
theme.wallpapers_button_width = dpi(100)
theme.wallpapers_pager_container_spacing_vertical = dpi(5)
theme.wallpapers_pager_container_spacing_horizontal = dpi(5)
theme.wallpapers_pager_button_size = dpi(15)
-- Menus
theme.menu_button_height = dpi(20)
theme.menu_button_width = dpi(140)
theme.menu_button_inner_margin = dpi(1)
-- Power management icons
theme.powercontrol_button_height = 25
theme.powercontrol_button_width = 25
return theme
end

View File

@ -1,60 +1,50 @@
-- Shared code for including icons
-- Icons definitions for custom widgets
local beautiful = require("beautiful")
local beautiful_assets = require("beautiful").theme_assets
local gears = require("gears")
function beautiful.recolor_icon_group(tbl,write_to,regex,color)
function beautiful.recolor_icon_group(tbl,regex,color)
for k,v in pairs(tbl) do
if k:match(regex) then
write_to[k] = gears.color.recolor_image(v,color)
beautiful[k] = gears.color.recolor_image(v,color)
end
end
end
global.themes_dir = global.themes_dir or (os.getenv("HOME").."/.config/awesome/themes/")
return function(theme)
local temp = {}
-- Define dir to icons
theme.icon_dir = theme.icon_dir or global.themes_dir..theme.name.."/icons/"
global.themes_dir = global.themes_dir or (os.getenv("HOME").."/.config/awesome/themes/")
beautiful.name = beautiful.name or "default"
beautiful.icon_dir = beautiful.icon_dir or global.themes_dir..beautiful.name.."/icons/"
local temp = {}
-- Powermenu icons
temp.powercontrol_icon_shutdown = theme.icon_dir.."shutdown.svg"
temp.powercontrol_icon_suspend = theme.icon_dir.."suspend.svg"
temp.powercontrol_icon_lock = theme.icon_dir.."lock.svg"
beautiful.recolor_icon_group(temp,theme,"^powercontrol_.+",theme.fg_normal)
temp.powercontrol_icon_shutdown = beautiful.icon_dir.."shutdown.svg"
temp.powercontrol_icon_suspend = beautiful.icon_dir.."suspend.svg"
temp.powercontrol_icon_lock = beautiful.icon_dir.."lock.svg"
beautiful.recolor_icon_group(temp,"^powercontrol_.+",beautiful.fg_normal)
-- Volume icons
temp.volume_icon_high = theme.icon_dir.."volume-high.svg"
temp.volume_icon_medium = theme.icon_dir.."volume-medium.svg"
temp.volume_icon_low = theme.icon_dir.."volume-low.svg"
temp.volume_icon_muted = theme.icon_dir.."volume-muted.svg"
beautiful.recolor_icon_group(temp,theme,"^volume_.+",theme.fg_normal)
temp.volume_icon_high = beautiful.icon_dir.."volume-high.svg"
temp.volume_icon_medium = beautiful.icon_dir.."volume-medium.svg"
temp.volume_icon_low = beautiful.icon_dir.."volume-low.svg"
temp.volume_icon_muted = beautiful.icon_dir.."volume-muted.svg"
beautiful.recolor_icon_group(temp,"^volume_.+",beautiful.fg_normal)
-- Battery icons
temp.battery_caution_charging_symbolic = theme.icon_dir.."battery-caution-charging-symbolic.svg"
temp.battery_caution_symbolic = theme.icon_dir.."battery-caution-symbolic.svg"
temp.battery_empty_charging_symbolic = theme.icon_dir.."battery-empty-charging-symbolic.svg"
temp.battery_empty_symbolic = theme.icon_dir.."battery-empty-symbolic.svg"
temp.battery_full_charged_symbolic = theme.icon_dir.."battery-full-charged-symbolic.svg"
temp.battery_full_charging_symbolic = theme.icon_dir.."battery-full-charging-symbolic.svg"
temp.battery_full_symbolic = theme.icon_dir.."battery-full-symbolic.svg"
temp.battery_good_charging_symbolic = theme.icon_dir.."battery-good-charging-symbolic.svg"
temp.battery_good_symbolic = theme.icon_dir.."battery-good-symbolic.svg"
temp.battery_low_charging_symbolic = theme.icon_dir.."battery-low-charging-symbolic.svg"
temp.battery_low_symbolic = theme.icon_dir.."battery-low-symbolic.svg"
temp.battery_missing_symbolic = theme.icon_dir.."battery-missing-symbolic.svg"
beautiful.recolor_icon_group(temp,theme,"^battery_.+",theme.fg_normal)
temp.battery_caution_charging_symbolic = beautiful.icon_dir.."battery-caution-charging-symbolic.svg"
temp.battery_caution_symbolic = beautiful.icon_dir.."battery-caution-symbolic.svg"
temp.battery_empty_charging_symbolic = beautiful.icon_dir.."battery-empty-charging-symbolic.svg"
temp.battery_empty_symbolic = beautiful.icon_dir.."battery-empty-symbolic.svg"
temp.battery_full_charged_symbolic = beautiful.icon_dir.."battery-full-charged-symbolic.svg"
temp.battery_full_charging_symbolic = beautiful.icon_dir.."battery-full-charging-symbolic.svg"
temp.battery_full_symbolic = beautiful.icon_dir.."battery-full-symbolic.svg"
temp.battery_good_charging_symbolic = beautiful.icon_dir.."battery-good-charging-symbolic.svg"
temp.battery_good_symbolic = beautiful.icon_dir.."battery-good-symbolic.svg"
temp.battery_low_charging_symbolic = beautiful.icon_dir.."battery-low-charging-symbolic.svg"
temp.battery_low_symbolic = beautiful.icon_dir.."battery-low-symbolic.svg"
temp.battery_missing_symbolic = beautiful.icon_dir.."battery-missing-symbolic.svg"
beautiful.recolor_icon_group(temp,"^battery_.+",beautiful.fg_normal)
-- Widget icons
theme.wallpapers_icon = gears.color.recolor_image(theme.icon_dir.."wallpaper.svg",theme.fg_normal)
theme.mailbox_icon = gears.color.recolor_image(theme.icon_dir.."mail.svg",theme.fg_normal)
theme.username_logout_icon = gears.color.recolor_image(theme.icon_dir.."system-log-out-symbolic.svg",theme.fg_normal)
theme.drawer_open_icon = gears.color.recolor_image(theme.icon_dir.."drawer-open.svg",theme.fg_normal)
theme.drawer_closed_icon = gears.color.recolor_image(theme.icon_dir.."drawer-closed.svg",theme.fg_normal)
beautiful.wallpapers_icon = gears.color.recolor_image(beautiful.icon_dir.."wallpaper.svg",beautiful.fg_normal)
beautiful.mailbox_icon = gears.color.recolor_image(beautiful.icon_dir.."mail.svg",beautiful.fg_normal)
beautiful.username_logout_icon = gears.color.recolor_image(beautiful.icon_dir.."system-log-out-symbolic.svg",beautiful.fg_normal)
-- Generic icons
theme.warning_icon = gears.color.recolor_image(theme.icon_dir.."warning.svg",theme.fg_normal)
-- Fallback application icon
theme.fallback_icon = gears.surface(theme.icon_dir.."fallback-application.svg")
return theme
end

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@ -1,9 +1,7 @@
lock/shutdown/suspend icons were taken from the Breeze icons theme. (https://develop.kde.org/frameworks/breeze-icons/, copyright KDE and licensed under the GNU LGPL version 3 or later)
battery status icons, lock/shutdown/suspend icons, volume status icons were taken from the Breeze icons theme. (https://develop.kde.org/frameworks/breeze-icons/, copyright KDE and licensed under the GNU LGPL version 3 or later)
the fallback-application.svg was taken from https://en.wikipedia.org/wiki/File:X.Org\_Logo.svg, distributed under the CC-BY-SA 3.0 license
logout icon is taken from the adwaita project
logout icon is taken from the adwaita project, licenses from https://gitlab.gnome.org/GNOME/adwaita-icon-theme apply.
all other icons should have the copyright and license attached to them as svg metadata.
battery status icons in particular were modified to look somewhat less ugly when recolored to a single color. this was done because the config automatically recolors all icons to the color value of the foreground (text) color.
the author of this config does not claim copyright of any icons present in this folder unless stated otherwise in the icon's license metadata.

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@ -1,138 +1,12 @@
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