diff --git a/mods/doors/README.txt b/mods/doors/README.txt
index 02a1e9e..deff667 100644
--- a/mods/doors/README.txt
+++ b/mods/doors/README.txt
@@ -7,9 +7,10 @@ License of source code:
 Copyright (C) 2012 PilzAdam
 modified by BlockMen (added sounds, glassdoors[glass, obsidian glass], trapdoor)
 Steel trapdoor added by sofar.
-Copyright (C) 2015 sofar@foo-projects.org
+Copyright (C) 2016 sofar@foo-projects.org
 Re-implemented most of the door algorithms, added meshes, UV wrapped texture
 Added doors API to facilitate coding mods accessing and operating doors.
+Added Fence Gate model, code, and sounds
 
 This program is free software. It comes without any warranty, to
 the extent permitted by applicable law. You can redistribute it
@@ -43,9 +44,6 @@ following textures created by sofar (CC-BY-SA-3.0)
   doors_trapdoor_steel_side.png
   door_trapdoor_side.png
 
-Door 3d models by sofar (CC-BY-SA-3.0)
-  door_a.obj
-  door_b.obj
 
 Obsidian door textures by red-001 based on textures by Pilzadam and BlockMen: WTFPL
   door_obsidian_glass.png
@@ -57,6 +55,14 @@ All other textures (created by PilzAdam): WTFPL
 Door textures were converted to the new texture map by sofar, paramat and
 red-001, under the same license as the originals.
 
+Models:
+--------------------------------------
+Door 3d models by sofar (CC-BY-SA-3.0)
+ - door_a.obj
+ - door_b.obj
+Fence gate models by sofar (CC-BY-SA-3.0)
+ - fencegate_open.obj
+ - fencegate_closed.obj
 
 License of sounds
 --------------------------------------
@@ -64,3 +70,9 @@ Opening-Sound created by CGEffex (CC BY 3.0), modified by BlockMen
   door_open.ogg
 Closing-Sound created by bennstir (CC BY 3.0)
   door_close.ogg
+fencegate_open.ogg:
+  http://www.freesound.org/people/mhtaylor67/sounds/126041/ - CC0
+fencegate_close.ogg:
+  http://www.freesound.org/people/BarkersPinhead/sounds/274807/ - CC-BY-3.0
+  http://www.freesound.org/people/rivernile7/sounds/249573/ - CC-BY-3.0
+
diff --git a/mods/doors/init.lua b/mods/doors/init.lua
index 0177828..32d2845 100644
--- a/mods/doors/init.lua
+++ b/mods/doors/init.lua
@@ -642,3 +642,62 @@ minetest.register_craft({
 	}
 })
 
+
+----fence gate----
+
+local fence = {
+	description = "Fence Gate",
+	drawtype = "mesh",
+	tiles = {"default_wood.png"},
+	paramtype = "light",
+	paramtype2 = "facedir",
+	sunlight_propagates = true,
+	is_ground_content = false,
+	drop = "doors:gate_closed",
+	connect_sides = { "left", "right" },
+	groups = {snappy = 1, choppy = 2, oddly_breakable_by_hand = 2,
+		flammable = 2, fence = 1},
+	on_rightclick = function(pos, clicker)
+		local node = minetest.get_node(pos)
+		local def = minetest.registered_nodes[node.name]
+		minetest.swap_node(pos, {name = def.gate, param2 = node.param2})
+		minetest.sound_play(def.sound, {pos = pos, gain = 0.3,
+			max_hear_distance = 8})
+	end,
+	selection_box = {
+		type = "fixed",
+		fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4},
+	},
+}
+
+local fence_closed = table.copy(fence)
+fence_closed.mesh = "doors_fencegate_closed.obj"
+fence_closed.gate = "doors:gate_open"
+fence_closed.sound = "doors_fencegate_open"
+fence_closed.collision_box = {
+	type = "fixed",
+	fixed = {-1/2, -1/2, -1/4, 1/2, 1/2, 1/4},
+}
+
+local fence_open = table.copy(fence)
+fence_open.mesh = "doors_fencegate_open.obj"
+fence_open.gate = "doors:gate_closed"
+fence_open.sound = "doors_fencegate_close"
+fence_open.groups.not_in_creative_inventory = 1
+fence_open.collision_box = {
+	type = "fixed",
+	fixed = {{-1/2, -1/2, -1/4, -3/8, 1/2, 1/4},
+		{-5/8, -3/8, -14/16, -3/8, 3/8, 0}},
+}
+
+minetest.register_node("doors:gate_closed", fence_closed)
+minetest.register_node("doors:gate_open", fence_open)
+
+minetest.register_craft({
+	output = "doors:gate_closed",
+	recipe = {
+		{"default:stick", "group:wood", "default:stick"},
+		{"default:stick", "group:wood", "default:stick"},
+	},
+})
+
diff --git a/mods/doors/models/doors_fencegate_closed.obj b/mods/doors/models/doors_fencegate_closed.obj
new file mode 100644
index 0000000..60eb4d7
--- /dev/null
+++ b/mods/doors/models/doors_fencegate_closed.obj
@@ -0,0 +1,106 @@
+# Blender v2.76 (sub 0) OBJ File: 'gate_closed.blend'
+# www.blender.org
+mtllib gate_closed.mtl
+o Cube_Cube.001
+v -0.625000 -0.500000 0.125000
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+s off
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diff --git a/mods/doors/models/doors_fencegate_open.obj b/mods/doors/models/doors_fencegate_open.obj
new file mode 100644
index 0000000..6c6a9cf
--- /dev/null
+++ b/mods/doors/models/doors_fencegate_open.obj
@@ -0,0 +1,112 @@
+# Blender v2.76 (sub 0) OBJ File: 'gate_open.blend'
+# www.blender.org
+mtllib gate_open.mtl
+o Cube_Cube.001
+v -0.625000 -0.500000 0.125000
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+s off
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diff --git a/mods/doors/sounds/doors_fencegate_close.ogg b/mods/doors/sounds/doors_fencegate_close.ogg
new file mode 100644
index 0000000..d42590f
Binary files /dev/null and b/mods/doors/sounds/doors_fencegate_close.ogg differ
diff --git a/mods/doors/sounds/doors_fencegate_open.ogg b/mods/doors/sounds/doors_fencegate_open.ogg
new file mode 100644
index 0000000..f6dfd1d
Binary files /dev/null and b/mods/doors/sounds/doors_fencegate_open.ogg differ