diff --git a/mods/default/aliases.lua b/mods/default/aliases.lua
index d80082e..7247751 100644
--- a/mods/default/aliases.lua
+++ b/mods/default/aliases.lua
@@ -1,6 +1,7 @@
--- aliases (Minetest 0.4 mod)
--- Provides alias for most default items
+-- mods/default/aliases.lua
 
+-- Aliases to support loading worlds using nodes following the old naming convention
+-- These can also be helpful when using chat commands, for example /giveme
 minetest.register_alias("stone", "default:stone")
 minetest.register_alias("stone_with_coal", "default:stone_with_coal")
 minetest.register_alias("stone_with_iron", "default:stone_with_iron")
@@ -65,3 +66,7 @@ minetest.register_alias("lump_of_iron", "default:iron_lump")
 minetest.register_alias("lump_of_clay", "default:clay_lump")
 minetest.register_alias("steel_ingot", "default:steel_ingot")
 minetest.register_alias("clay_brick", "default:clay_brick")
+minetest.register_alias("snow", "default:snow")
+
+-- Mese now comes in the form of blocks, ore, crystal and fragments
+minetest.register_alias("default:mese", "default:mese_block")
diff --git a/mods/default/functions.lua b/mods/default/functions.lua
index c562320..82c9282 100644
--- a/mods/default/functions.lua
+++ b/mods/default/functions.lua
@@ -83,25 +83,6 @@ function default.node_sound_glass_defaults(table)
 	return table
 end
 
---
--- Legacy
---
-
-function default.spawn_falling_node(p, nodename)
-	spawn_falling_node(p, nodename)
-end
-
--- Horrible crap to support old code
--- Don't use this and never do what this does, it's completely wrong!
--- (More specifically, the client and the C++ code doesn't get the group)
-function default.register_falling_node(nodename, texture)
-	minetest.log("error", debug.traceback())
-	minetest.log('error', "WARNING: default.register_falling_node is deprecated")
-	if minetest.registered_nodes[nodename] then
-		minetest.registered_nodes[nodename].groups.falling_node = 1
-	end
-end
-
 --
 -- Lavacooling
 --
diff --git a/mods/default/init.lua b/mods/default/init.lua
index 663a3ae..3f0efea 100644
--- a/mods/default/init.lua
+++ b/mods/default/init.lua
@@ -21,7 +21,7 @@ function default.get_hotbar_bg(x,y)
 	return out
 end
 
-default.gui_suvival_form = "size[8,8.5]"..
+default.gui_survival_form = "size[8,8.5]"..
 			default.gui_bg..
 			default.gui_bg_img..
 			default.gui_slots..
@@ -43,9 +43,4 @@ dofile(minetest.get_modpath("default").."/mapgen.lua")
 dofile(minetest.get_modpath("default").."/player.lua")
 dofile(minetest.get_modpath("default").."/trees.lua")
 dofile(minetest.get_modpath("default").."/aliases.lua")
-
--- Legacy:
-WATER_ALPHA = minetest.registered_nodes["default:water_source"].alpha
-WATER_VISC = minetest.registered_nodes["default:water_source"].liquid_viscosity
-LAVA_VISC = minetest.registered_nodes["default:lava_source"].liquid_viscosity
-LIGHT_MAX = default.LIGHT_MAX
+dofile(minetest.get_modpath("default").."/legacy.lua")
diff --git a/mods/default/legacy.lua b/mods/default/legacy.lua
new file mode 100644
index 0000000..76fcc8e
--- /dev/null
+++ b/mods/default/legacy.lua
@@ -0,0 +1,25 @@
+-- mods/default/legacy.lua
+
+-- Horrible crap to support old code registering falling nodes
+-- Don't use this and never do what this does, it's completely wrong!
+-- (More specifically, the client and the C++ code doesn't get the group)
+function default.register_falling_node(nodename, texture)
+	minetest.log("error", debug.traceback())
+	minetest.log('error', "WARNING: default.register_falling_node is deprecated")
+	if minetest.registered_nodes[nodename] then
+		minetest.registered_nodes[nodename].groups.falling_node = 1
+	end
+end
+
+function default.spawn_falling_node(p, nodename)
+	spawn_falling_node(p, nodename)
+end
+
+-- Liquids
+WATER_ALPHA = minetest.registered_nodes["default:water_source"].alpha
+WATER_VISC = minetest.registered_nodes["default:water_source"].liquid_viscosity
+LAVA_VISC = minetest.registered_nodes["default:lava_source"].liquid_viscosity
+LIGHT_MAX = default.LIGHT_MAX
+
+-- Formspecs
+default.gui_suvival_form = default.gui_survival_form
diff --git a/mods/default/player.lua b/mods/default/player.lua
index 688ef62..87618e3 100644
--- a/mods/default/player.lua
+++ b/mods/default/player.lua
@@ -98,7 +98,7 @@ minetest.register_on_joinplayer(function(player)
 	
 	-- set GUI
 	if not minetest.setting_getbool("creative_mode") then
-		player:set_inventory_formspec(default.gui_suvival_form)
+		player:set_inventory_formspec(default.gui_survival_form)
 	end
 	player:hud_set_hotbar_image("gui_hotbar.png")
 	player:hud_set_hotbar_selected_image("gui_hotbar_selected.png")