diff --git a/mods/doors/init.lua b/mods/doors/init.lua
index ee08d95..f3dd169 100644
--- a/mods/doors/init.lua
+++ b/mods/doors/init.lua
@@ -115,22 +115,14 @@ function doors.register_door(name, def)
 		end
 	end
 
-	local function make_on_blast(base_name, door_type, other_door_type)
+	local function make_on_blast(base_name, dir, door_type, other_door_type)
 		if def.only_placer_can_open then
 			return function() end
 		else
-			if door_type == "_b_1" or door_type == "_b_2" then
-				return function(pos, intensity)
-					check_and_blast(pos, base_name .. door_type)
-					pos.y = pos.y + 1
-					check_and_blast(pos, base_name .. other_door_type)
-				end
-			elseif door_type == "_t_1" or door_type == "_t_2" then
-				return function(pos, intensity)
-					check_and_blast(pos, base_name .. door_type)
-					pos.y = pos.y - 1
-					check_and_blast(pos, base_name .. other_door_type)
-				end
+			return function(pos, intensity)
+				check_and_blast(pos, base_name .. door_type)
+				pos.y = pos.y + dir
+				check_and_blast(pos, base_name .. other_door_type)
 			end
 		end
 	end
@@ -201,7 +193,7 @@ function doors.register_door(name, def)
 		can_dig = check_player_priv,
 		sounds = def.sounds,
 		sunlight_propagates = def.sunlight,
-		on_blast = make_on_blast(name, "_b_1", "_t_1")
+		on_blast = make_on_blast(name, 1, "_b_1", "_t_1")
 	})
 
 	minetest.register_node(name.."_t_1", {
@@ -234,7 +226,7 @@ function doors.register_door(name, def)
 		can_dig = check_player_priv,
 		sounds = def.sounds,
 		sunlight_propagates = def.sunlight,
-		on_blast = make_on_blast(name, "_t_1", "_b_1")
+		on_blast = make_on_blast(name, -1, "_t_1", "_b_1")
 	})
 
 	minetest.register_node(name.."_b_2", {
@@ -267,7 +259,7 @@ function doors.register_door(name, def)
 		can_dig = check_player_priv,
 		sounds = def.sounds,
 		sunlight_propagates = def.sunlight,
-		on_blast = make_on_blast(name, "_b_2", "_t_2")
+		on_blast = make_on_blast(name, 1, "_b_2", "_t_2")
 	})
 
 	minetest.register_node(name.."_t_2", {
@@ -300,7 +292,7 @@ function doors.register_door(name, def)
 		can_dig = check_player_priv,
 		sounds = def.sounds,
 		sunlight_propagates = def.sunlight,
-		on_blast = make_on_blast(name, "_t_2", "_b_2")
+		on_blast = make_on_blast(name, -1, "_t_2", "_b_2")
 	})
 
 end