From 7d230fdbf88cb41b458a83351fa886e446f86cf7 Mon Sep 17 00:00:00 2001
From: Maksim <MoNTE48@mail.ua>
Date: Mon, 6 Apr 2020 15:22:08 +0200
Subject: [PATCH] Enable player animation when Right Click (#2622)

---
 mods/player_api/api.lua | 8 ++++----
 1 file changed, 4 insertions(+), 4 deletions(-)

diff --git a/mods/player_api/api.lua b/mods/player_api/api.lua
index 4cb3944..c1e578c 100644
--- a/mods/player_api/api.lua
+++ b/mods/player_api/api.lua
@@ -106,7 +106,7 @@ function minetest.calculate_knockback(player, ...)
 end
 
 -- Check each player and apply animations
-minetest.register_globalstep(function(dtime)
+minetest.register_globalstep(function()
 	for _, player in pairs(minetest.get_connected_players()) do
 		local name = player:get_player_name()
 		local model_name = player_model[name]
@@ -134,13 +134,13 @@ minetest.register_globalstep(function(dtime)
 					player_anim[name] = nil
 					player_sneak[name] = controls.sneak
 				end
-				if controls.LMB then
+				if controls.LMB or controls.RMB then
 					player_set_animation(player, "walk_mine", animation_speed_mod)
 				else
 					player_set_animation(player, "walk", animation_speed_mod)
 				end
-			elseif controls.LMB then
-				player_set_animation(player, "mine")
+			elseif controls.LMB or controls.RMB then
+				player_set_animation(player, "mine", animation_speed_mod)
 			else
 				player_set_animation(player, "stand", animation_speed_mod)
 			end