diff --git a/game_api.txt b/game_api.txt
index b7d8761..3d9d7a5 100644
--- a/game_api.txt
+++ b/game_api.txt
@@ -1,6 +1,6 @@
 minetest_game API
 ======================
-GitHub Repo: https://github.com/BlockMen/minetest_game
+GitHub Repo: https://github.com/minetest/minetest_game
 
 Introduction
 ------------
@@ -28,8 +28,7 @@ Doors API
 ---------
 The doors mod allows modders to register custom doors.
 
-	doors:register_door(name, def)
-	^ Notice the ":" instaed of "."!
+	doors.register_door(name, def)
 	^ name: "Door name"
 	^ def: See [#Door definition]
 	
diff --git a/mods/boats/init.lua b/mods/boats/init.lua
index cc38d42..3fb0b13 100644
--- a/mods/boats/init.lua
+++ b/mods/boats/init.lua
@@ -42,7 +42,7 @@ local boat = {
 	last_v = 0,
 }
 
-function boat:on_rightclick(clicker)
+function boat.on_rightclick(self, clicker)
 	if not clicker or not clicker:is_player() then
 		return
 	end
@@ -63,7 +63,7 @@ function boat:on_rightclick(clicker)
 	end
 end
 
-function boat:on_activate(staticdata, dtime_s)
+function boat.on_activate(self, staticdata, dtime_s)
 	self.object:set_armor_groups({immortal=1})
 	if staticdata then
 		self.v = tonumber(staticdata)
@@ -71,11 +71,11 @@ function boat:on_activate(staticdata, dtime_s)
 	self.last_v = self.v
 end
 
-function boat:get_staticdata()
+function boat.get_staticdata()
 	return tostring(v)
 end
 
-function boat:on_punch(puncher, time_from_last_punch, tool_capabilities, direction)
+function boat.on_punch(self, puncher, time_from_last_punch, tool_capabilities, direction)
 	puncher:set_detach()
 	self.object:remove()
 	if puncher and puncher:is_player() and not minetest.setting_getbool("creative_mode") then
@@ -83,7 +83,7 @@ function boat:on_punch(puncher, time_from_last_punch, tool_capabilities, directi
 	end
 end
 
-function boat:on_step(dtime)
+function boat.on_step(self, dtime)
 	self.v = get_v(self.object:getvelocity())*get_sign(self.v)
 	if self.driver then
 		local ctrl = self.driver:get_player_control()
diff --git a/mods/doors/init.lua b/mods/doors/init.lua
index 44e2aa4..87b15b6 100644
--- a/mods/doors/init.lua
+++ b/mods/doors/init.lua
@@ -28,7 +28,7 @@ local function is_right(pos)
 	end
 end
 
-function doors:register_door(name, def)
+function doors.register_door(name, def)
 	def.groups.not_in_creative_inventory = 1
 
 	local box = {{-0.5, -0.5, -0.5, 0.5, 0.5, -0.5+1.5/16}}
@@ -291,7 +291,7 @@ function doors:register_door(name, def)
 
 end
 
-doors:register_door("doors:door_wood", {
+doors.register_door("doors:door_wood", {
 	description = "Wooden Door",
 	inventory_image = "door_wood.png",
 	groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,door=1},
@@ -310,7 +310,7 @@ minetest.register_craft({
 	}
 })
 
-doors:register_door("doors:door_steel", {
+doors.register_door("doors:door_steel", {
 	description = "Steel Door",
 	inventory_image = "door_steel.png",
 	groups = {snappy=1,bendy=2,cracky=1,melty=2,level=2,door=1},
@@ -330,7 +330,7 @@ minetest.register_craft({
 	}
 })
 
-doors:register_door("doors:door_glass", {
+doors.register_door("doors:door_glass", {
 	description = "Glass Door",
 	inventory_image = "door_glass.png",
 	groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},
@@ -349,7 +349,7 @@ minetest.register_craft({
 	}
 })
 
-doors:register_door("doors:door_obsidian_glass", {
+doors.register_door("doors:door_obsidian_glass", {
 	description = "Obsidian Glass Door",
 	inventory_image = "door_obsidian_glass.png",
 	groups = {snappy=1,cracky=1,oddly_breakable_by_hand=3,door=1},