diff --git a/mods/bones/init.lua b/mods/bones/init.lua
index 3da5f14..90425a2 100644
--- a/mods/bones/init.lua
+++ b/mods/bones/init.lua
@@ -2,7 +2,7 @@
 -- See README.txt for licensing and other information. 
 
 local function is_owner(pos, name)
-	local owner = minetest.env:get_meta(pos):get_string("owner")
+	local owner = minetest.get_meta(pos):get_string("owner")
 	if owner == "" or owner == name then
 		return true
 	end
@@ -26,7 +26,7 @@ minetest.register_node("bones:bones", {
 	}),
 	
 	can_dig = function(pos, player)
-		local inv = minetest.env:get_meta(pos):get_inventory()
+		local inv = minetest.get_meta(pos):get_inventory()
 		return is_owner(pos, player:get_player_name()) and inv:is_empty("main")
 	end,
 	
@@ -49,7 +49,7 @@ minetest.register_node("bones:bones", {
 	end,
 	
 	on_metadata_inventory_take = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		if meta:get_string("owner") ~= "" and meta:get_inventory():is_empty("main") then
 			meta:set_string("infotext", meta:get_string("owner").."'s old bones")
 			meta:set_string("formspec", "")
@@ -58,7 +58,7 @@ minetest.register_node("bones:bones", {
 	end,
 	
 	on_timer = function(pos, elapsed)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		local time = meta:get_int("time")+elapsed
 		local publish = 1200
 		if tonumber(minetest.setting_get("share_bones_time")) then
@@ -87,7 +87,7 @@ minetest.register_on_dieplayer(function(player)
 	pos.z = math.floor(pos.z+0.5)
 	local param2 = minetest.dir_to_facedir(player:get_look_dir())
 	
-	local nn = minetest.env:get_node(pos).name
+	local nn = minetest.get_node(pos).name
 	if minetest.registered_nodes[nn].can_dig and
 		not minetest.registered_nodes[nn].can_dig(pos, player) then
 		local player_inv = player:get_inventory()
@@ -101,10 +101,10 @@ minetest.register_on_dieplayer(function(player)
 		return
 	end
 	
-	minetest.env:dig_node(pos)
-	minetest.env:add_node(pos, {name="bones:bones", param2=param2})
+	minetest.dig_node(pos)
+	minetest.add_node(pos, {name="bones:bones", param2=param2})
 	
-	local meta = minetest.env:get_meta(pos)
+	local meta = minetest.get_meta(pos)
 	local inv = meta:get_inventory()
 	local player_inv = player:get_inventory()
 	inv:set_size("main", 8*4)
@@ -125,6 +125,6 @@ minetest.register_on_dieplayer(function(player)
 	meta:set_string("owner", player:get_player_name())
 	meta:set_int("time", 0)
 	
-	local timer  = minetest.env:get_node_timer(pos)
+	local timer  = minetest.get_node_timer(pos)
 	timer:start(10)
 end)
diff --git a/mods/bucket/init.lua b/mods/bucket/init.lua
index 4cc4ca5..5843bf7 100644
--- a/mods/bucket/init.lua
+++ b/mods/bucket/init.lua
@@ -47,7 +47,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
 
 				local place_liquid = function(pos, node, source, flowing, fullness)
 					if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
-						minetest.env:add_node(pos, {name=source, param2=fullness})
+						minetest.add_node(pos, {name=source, param2=fullness})
 						return
 					elseif node.name == flowing then
 						fullness = fullness + node.param2
@@ -56,14 +56,14 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
 					end
 
 					if fullness >= LIQUID_MAX then
-						minetest.env:add_node(pos, {name=source, param2=LIQUID_MAX})
+						minetest.add_node(pos, {name=source, param2=LIQUID_MAX})
 					else
-						minetest.env:add_node(pos, {name=flowing, param2=fullness})
+						minetest.add_node(pos, {name=flowing, param2=fullness})
 					end
 				end
 
 				-- Check if pointing to a buildable node
-				local node = minetest.env:get_node(pointed_thing.under)
+				local node = minetest.get_node(pointed_thing.under)
 				local fullness = tonumber(itemstack:get_metadata())
 				if not fullness then fullness = LIQUID_MAX end
 
@@ -73,7 +73,7 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
 				else
 					-- not buildable to; place the liquid above
 					-- check if the node above can be replaced
-					local node = minetest.env:get_node(pointed_thing.above)
+					local node = minetest.get_node(pointed_thing.above)
 					if minetest.registered_nodes[node.name].buildable_to then
 						place_liquid(pointed_thing.above, node, source, flowing, fullness)
 					else
@@ -98,12 +98,12 @@ minetest.register_craftitem("bucket:bucket_empty", {
 			return
 		end
 		-- Check if pointing to a liquid source
-		node = minetest.env:get_node(pointed_thing.under)
+		node = minetest.get_node(pointed_thing.under)
 		liquiddef = bucket.liquids[node.name]
 		if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or
 			(node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
 
-			minetest.env:add_node(pointed_thing.under, {name="air"})
+			minetest.add_node(pointed_thing.under, {name="air"})
 
 			if node.name == liquiddef.source then node.param2 = LIQUID_MAX end
 			return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
diff --git a/mods/default/functions.lua b/mods/default/functions.lua
index aa0d4ce..0c10052 100644
--- a/mods/default/functions.lua
+++ b/mods/default/functions.lua
@@ -123,11 +123,11 @@ minetest.register_on_punchnode(on_punchnode)
 --
 
 default.cool_lava_source = function(pos)
-	minetest.env:set_node(pos, {name="default:obsidian"})
+	minetest.set_node(pos, {name="default:obsidian"})
 end
 
 default.cool_lava_flowing = function(pos)
-	minetest.env:set_node(pos, {name="default:stone"})
+	minetest.set_node(pos, {name="default:stone"})
 end
 
 minetest.register_abm({
@@ -161,17 +161,17 @@ minetest.register_abm({
 	chance = 20,
 	action = function(pos, node)
 		pos.y = pos.y-1
-		local name = minetest.env:get_node(pos).name
+		local name = minetest.get_node(pos).name
 		if minetest.get_item_group(name, "sand") ~= 0 then
 			pos.y = pos.y+1
 			local height = 0
-			while minetest.env:get_node(pos).name == "default:cactus" and height < 4 do
+			while minetest.get_node(pos).name == "default:cactus" and height < 4 do
 				height = height+1
 				pos.y = pos.y+1
 			end
 			if height < 4 then
-				if minetest.env:get_node(pos).name == "air" then
-					minetest.env:set_node(pos, {name="default:cactus"})
+				if minetest.get_node(pos).name == "air" then
+					minetest.set_node(pos, {name="default:cactus"})
 				end
 			end
 		end
@@ -185,20 +185,20 @@ minetest.register_abm({
 	chance = 20,
 	action = function(pos, node)
 		pos.y = pos.y-1
-		local name = minetest.env:get_node(pos).name
+		local name = minetest.get_node(pos).name
 		if name == "default:dirt" or name == "default:dirt_with_grass" then
-			if minetest.env:find_node_near(pos, 3, {"group:water"}) == nil then
+			if minetest.find_node_near(pos, 3, {"group:water"}) == nil then
 				return
 			end
 			pos.y = pos.y+1
 			local height = 0
-			while minetest.env:get_node(pos).name == "default:papyrus" and height < 4 do
+			while minetest.get_node(pos).name == "default:papyrus" and height < 4 do
 				height = height+1
 				pos.y = pos.y+1
 			end
 			if height < 4 then
-				if minetest.env:get_node(pos).name == "air" then
-					minetest.env:set_node(pos, {name="default:papyrus"})
+				if minetest.get_node(pos).name == "air" then
+					minetest.set_node(pos, {name="default:papyrus"})
 				end
 			end
 		end
@@ -246,7 +246,7 @@ minetest.register_abm({
 			--print("not groups.leafdecay")
 			return
 		end
-		local n0 = minetest.env:get_node(p0)
+		local n0 = minetest.get_node(p0)
 		if n0.param2 ~= 0 then
 			--print("param2 ~= 0")
 			return
@@ -256,7 +256,7 @@ minetest.register_abm({
 			p0_hash = minetest.hash_node_position(p0)
 			local trunkp = default.leafdecay_trunk_cache[p0_hash]
 			if trunkp then
-				local n = minetest.env:get_node(trunkp)
+				local n = minetest.get_node(trunkp)
 				local reg = minetest.registered_nodes[n.name]
 				-- Assume ignore is a trunk, to make the thing work at the border of the active area
 				if n.name == "ignore" or (reg and reg.groups.tree and reg.groups.tree ~= 0) then
@@ -274,7 +274,7 @@ minetest.register_abm({
 		default.leafdecay_trunk_find_allow_accumulator =
 				default.leafdecay_trunk_find_allow_accumulator - 1
 		-- Assume ignore is a trunk, to make the thing work at the border of the active area
-		local p1 = minetest.env:find_node_near(p0, d, {"ignore", "group:tree"})
+		local p1 = minetest.find_node_near(p0, d, {"ignore", "group:tree"})
 		if p1 then
 			do_preserve = true
 			if default.leafdecay_enable_cache then
@@ -294,11 +294,11 @@ minetest.register_abm({
 						y = p0.y - 0.5 + math.random(),
 						z = p0.z - 0.5 + math.random(),
 					}
-					minetest.env:add_item(p_drop, itemname)
+					minetest.add_item(p_drop, itemname)
 				end
 			end
 			-- Remove node
-			minetest.env:remove_node(p0)
+			minetest.remove_node(p0)
 			nodeupdate(p0)
 		end
 	end
diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua
index f43a060..bbdd867 100644
--- a/mods/default/mapgen.lua
+++ b/mods/default/mapgen.lua
@@ -300,8 +300,8 @@ function default.generate_ore(name, wherein, minp, maxp, seed, chunks_per_volume
 					local y2 = y0+y1
 					local z2 = z0+z1
 					local p2 = {x=x2, y=y2, z=z2}
-					if minetest.env:get_node(p2).name == wherein then
-						minetest.env:set_node(p2, {name=name})
+					if minetest.get_node(p2).name == wherein then
+						minetest.set_node(p2, {name=name})
 					end
 				end
 			end
@@ -315,10 +315,10 @@ end
 function default.make_papyrus(pos, size)
 	for y=0,size-1 do
 		local p = {x=pos.x, y=pos.y+y, z=pos.z}
-		local nn = minetest.env:get_node(p).name
+		local nn = minetest.get_node(p).name
 		if minetest.registered_nodes[nn] and
 			minetest.registered_nodes[nn].buildable_to then
-			minetest.env:set_node(p, {name="default:papyrus"})
+			minetest.set_node(p, {name="default:papyrus"})
 		else
 			return
 		end
@@ -328,10 +328,10 @@ end
 function default.make_cactus(pos, size)
 	for y=0,size-1 do
 		local p = {x=pos.x, y=pos.y+y, z=pos.z}
-		local nn = minetest.env:get_node(p).name
+		local nn = minetest.get_node(p).name
 		if minetest.registered_nodes[nn] and
 			minetest.registered_nodes[nn].buildable_to then
-			minetest.env:set_node(p, {name="default:cactus"})
+			minetest.set_node(p, {name="default:cactus"})
 		else
 			return
 		end
@@ -356,11 +356,11 @@ function default.make_nyancat(pos, facedir, length)
 		tailvec.z = 1
 	end
 	local p = {x=pos.x, y=pos.y, z=pos.z}
-	minetest.env:set_node(p, {name="default:nyancat", param2=facedir})
+	minetest.set_node(p, {name="default:nyancat", param2=facedir})
 	for i=1,length do
 		p.x = p.x + tailvec.x
 		p.z = p.z + tailvec.z
-		minetest.env:set_node(p, {name="default:nyancat_rainbow"})
+		minetest.set_node(p, {name="default:nyancat_rainbow"})
 	end
 end
 
@@ -396,17 +396,17 @@ minetest.register_on_generated(function(minp, maxp, seed)
 		for divz=0+1,divs-1-1 do
 			local cx = minp.x + math.floor((divx+0.5)*divlen)
 			local cz = minp.z + math.floor((divz+0.5)*divlen)
-			if minetest.env:get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
-					minetest.env:get_node({x=cx,y=0,z=cz}).name == "default:sand" then
+			if minetest.get_node({x=cx,y=1,z=cz}).name == "default:water_source" and
+					minetest.get_node({x=cx,y=0,z=cz}).name == "default:sand" then
 				local is_shallow = true
 				local num_water_around = 0
-				if minetest.env:get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
+				if minetest.get_node({x=cx-divlen*2,y=1,z=cz+0}).name == "default:water_source" then
 					num_water_around = num_water_around + 1 end
-				if minetest.env:get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
+				if minetest.get_node({x=cx+divlen*2,y=1,z=cz+0}).name == "default:water_source" then
 					num_water_around = num_water_around + 1 end
-				if minetest.env:get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
+				if minetest.get_node({x=cx+0,y=1,z=cz-divlen*2}).name == "default:water_source" then
 					num_water_around = num_water_around + 1 end
-				if minetest.env:get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
+				if minetest.get_node({x=cx+0,y=1,z=cz+divlen*2}).name == "default:water_source" then
 					num_water_around = num_water_around + 1 end
 				if num_water_around >= 2 then
 					is_shallow = false
@@ -414,8 +414,8 @@ minetest.register_on_generated(function(minp, maxp, seed)
 				if is_shallow then
 					for x1=-divlen,divlen do
 					for z1=-divlen,divlen do
-						if minetest.env:get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
-							minetest.env:set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
+						if minetest.get_node({x=cx+x1,y=0,z=cz+z1}).name == "default:sand" then
+							minetest.set_node({x=cx+x1,y=0,z=cz+z1}, {name="default:clay"})
 						end
 					end
 					end
@@ -424,7 +424,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
 		end
 		end
 		-- Generate papyrus
-		local perlin1 = minetest.env:get_perlin(354, 3, 0.7, 100)
+		local perlin1 = minetest.get_perlin(354, 3, 0.7, 100)
 		-- Assume X and Z lengths are equal
 		local divlen = 8
 		local divs = (maxp.x-minp.x)/divlen+1;
@@ -441,15 +441,15 @@ minetest.register_on_generated(function(minp, maxp, seed)
 			for i=0,papyrus_amount do
 				local x = pr:next(x0, x1)
 				local z = pr:next(z0, z1)
-				if minetest.env:get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
-						minetest.env:find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
+				if minetest.get_node({x=x,y=1,z=z}).name == "default:dirt_with_grass" and
+						minetest.find_node_near({x=x,y=1,z=z}, 1, "default:water_source") then
 					default.make_papyrus({x=x,y=2,z=z}, pr:next(2, 4))
 				end
 			end
 		end
 		end
 		-- Generate cactuses
-		local perlin1 = minetest.env:get_perlin(230, 3, 0.6, 100)
+		local perlin1 = minetest.get_perlin(230, 3, 0.6, 100)
 		-- Assume X and Z lengths are equal
 		local divlen = 16
 		local divs = (maxp.x-minp.x)/divlen+1;
@@ -469,20 +469,20 @@ minetest.register_on_generated(function(minp, maxp, seed)
 				-- Find ground level (0...15)
 				local ground_y = nil
 				for y=30,0,-1 do
-					if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
+					if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
 						ground_y = y
 						break
 					end
 				end
 				-- If desert sand, make cactus
-				if ground_y and minetest.env:get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
+				if ground_y and minetest.get_node({x=x,y=ground_y,z=z}).name == "default:desert_sand" then
 					default.make_cactus({x=x,y=ground_y+1,z=z}, pr:next(3, 4))
 				end
 			end
 		end
 		end
 		-- Generate grass
-		local perlin1 = minetest.env:get_perlin(329, 3, 0.6, 100)
+		local perlin1 = minetest.get_perlin(329, 3, 0.6, 100)
 		-- Assume X and Z lengths are equal
 		local divlen = 16
 		local divs = (maxp.x-minp.x)/divlen+1;
@@ -502,7 +502,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
 				-- Find ground level (0...15)
 				local ground_y = nil
 				for y=30,0,-1 do
-					if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
+					if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
 						ground_y = y
 						break
 					end
@@ -510,18 +510,18 @@ minetest.register_on_generated(function(minp, maxp, seed)
 				
 				if ground_y then
 					local p = {x=x,y=ground_y+1,z=z}
-					local nn = minetest.env:get_node(p).name
+					local nn = minetest.get_node(p).name
 					-- Check if the node can be replaced
 					if minetest.registered_nodes[nn] and
 						minetest.registered_nodes[nn].buildable_to then
-						nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name
+						nn = minetest.get_node({x=x,y=ground_y,z=z}).name
 						-- If desert sand, add dry shrub
 						if nn == "default:desert_sand" then
-							minetest.env:set_node(p,{name="default:dry_shrub"})
+							minetest.set_node(p,{name="default:dry_shrub"})
 							
 						-- If dirt with grass, add grass
 						elseif nn == "default:dirt_with_grass" then
-							minetest.env:set_node(p,{name="default:grass_"..pr:next(1, 5)})
+							minetest.set_node(p,{name="default:grass_"..pr:next(1, 5)})
 						end
 					end
 				end
diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua
index 32a0ae5..2f571f7 100644
--- a/mods/default/nodes.lua
+++ b/mods/default/nodes.lua
@@ -584,14 +584,14 @@ minetest.register_node("default:sign_wall", {
 	legacy_wallmounted = true,
 	sounds = default.node_sound_defaults(),
 	on_construct = function(pos)
-		--local n = minetest.env:get_node(pos)
-		local meta = minetest.env:get_meta(pos)
+		--local n = minetest.get_node(pos)
+		local meta = minetest.get_meta(pos)
 		meta:set_string("formspec", "field[text;;${text}]")
 		meta:set_string("infotext", "\"\"")
 	end,
 	on_receive_fields = function(pos, formname, fields, sender)
 		--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		fields.text = fields.text or ""
 		print((sender:get_player_name() or "").." wrote \""..fields.text..
 				"\" to sign at "..minetest.pos_to_string(pos))
@@ -609,7 +609,7 @@ minetest.register_node("default:chest", {
 	legacy_facedir_simple = true,
 	sounds = default.node_sound_wood_defaults(),
 	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		meta:set_string("formspec",
 				"size[8,9]"..
 				"list[current_name;main;0,0;8,4;]"..
@@ -619,7 +619,7 @@ minetest.register_node("default:chest", {
 		inv:set_size("main", 8*4)
 	end,
 	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
+		local meta = minetest.get_meta(pos);
 		local inv = meta:get_inventory()
 		return inv:is_empty("main")
 	end,
@@ -653,25 +653,25 @@ minetest.register_node("default:chest_locked", {
 	legacy_facedir_simple = true,
 	sounds = default.node_sound_wood_defaults(),
 	after_place_node = function(pos, placer)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		meta:set_string("owner", placer:get_player_name() or "")
 		meta:set_string("infotext", "Locked Chest (owned by "..
 				meta:get_string("owner")..")")
 	end,
 	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		meta:set_string("infotext", "Locked Chest")
 		meta:set_string("owner", "")
 		local inv = meta:get_inventory()
 		inv:set_size("main", 8*4)
 	end,
 	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
+		local meta = minetest.get_meta(pos);
 		local inv = meta:get_inventory()
 		return inv:is_empty("main") and has_locked_chest_privilege(meta, player)
 	end,
 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		if not has_locked_chest_privilege(meta, player) then
 			minetest.log("action", player:get_player_name()..
 					" tried to access a locked chest belonging to "..
@@ -682,7 +682,7 @@ minetest.register_node("default:chest_locked", {
 		return count
 	end,
     allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		if not has_locked_chest_privilege(meta, player) then
 			minetest.log("action", player:get_player_name()..
 					" tried to access a locked chest belonging to "..
@@ -693,7 +693,7 @@ minetest.register_node("default:chest_locked", {
 		return stack:get_count()
 	end,
     allow_metadata_inventory_take = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		if not has_locked_chest_privilege(meta, player) then
 			minetest.log("action", player:get_player_name()..
 					" tried to access a locked chest belonging to "..
@@ -716,7 +716,7 @@ minetest.register_node("default:chest_locked", {
 				" takes stuff from locked chest at "..minetest.pos_to_string(pos))
 	end,
 	on_rightclick = function(pos, node, clicker)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		if has_locked_chest_privilege(meta, clicker) then
 			local pos = pos.x .. "," .. pos.y .. "," ..pos.z
 			minetest.show_formspec(clicker:get_player_name(), "default:chest_locked",
@@ -744,7 +744,7 @@ minetest.register_node("default:furnace", {
 	legacy_facedir_simple = true,
 	sounds = default.node_sound_stone_defaults(),
 	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		meta:set_string("formspec", default.furnace_inactive_formspec)
 		meta:set_string("infotext", "Furnace")
 		local inv = meta:get_inventory()
@@ -753,7 +753,7 @@ minetest.register_node("default:furnace", {
 		inv:set_size("dst", 4)
 	end,
 	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
+		local meta = minetest.get_meta(pos);
 		local inv = meta:get_inventory()
 		if not inv:is_empty("fuel") then
 			return false
@@ -765,7 +765,7 @@ minetest.register_node("default:furnace", {
 		return true
 	end,
 	allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		local inv = meta:get_inventory()
 		if listname == "fuel" then
 			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
@@ -783,7 +783,7 @@ minetest.register_node("default:furnace", {
 		end
 	end,
 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		local inv = meta:get_inventory()
 		local stack = inv:get_stack(from_list, from_index)
 		if to_list == "fuel" then
@@ -814,7 +814,7 @@ minetest.register_node("default:furnace_active", {
 	legacy_facedir_simple = true,
 	sounds = default.node_sound_stone_defaults(),
 	on_construct = function(pos)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		meta:set_string("formspec", default.furnace_inactive_formspec)
 		meta:set_string("infotext", "Furnace");
 		local inv = meta:get_inventory()
@@ -823,7 +823,7 @@ minetest.register_node("default:furnace_active", {
 		inv:set_size("dst", 4)
 	end,
 	can_dig = function(pos,player)
-		local meta = minetest.env:get_meta(pos);
+		local meta = minetest.get_meta(pos);
 		local inv = meta:get_inventory()
 		if not inv:is_empty("fuel") then
 			return false
@@ -835,7 +835,7 @@ minetest.register_node("default:furnace_active", {
 		return true
 	end,
 	allow_metadata_inventory_put = function(pos, listname, index, stack, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		local inv = meta:get_inventory()
 		if listname == "fuel" then
 			if minetest.get_craft_result({method="fuel",width=1,items={stack}}).time ~= 0 then
@@ -853,7 +853,7 @@ minetest.register_node("default:furnace_active", {
 		end
 	end,
 	allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		local inv = meta:get_inventory()
 		local stack = inv:get_stack(from_list, from_index)
 		if to_list == "fuel" then
@@ -874,16 +874,16 @@ minetest.register_node("default:furnace_active", {
 })
 
 function hacky_swap_node(pos,name)
-	local node = minetest.env:get_node(pos)
-	local meta = minetest.env:get_meta(pos)
+	local node = minetest.get_node(pos)
+	local meta = minetest.get_meta(pos)
 	local meta0 = meta:to_table()
 	if node.name == name then
 		return
 	end
 	node.name = name
 	local meta0 = meta:to_table()
-	minetest.env:set_node(pos,node)
-	meta = minetest.env:get_meta(pos)
+	minetest.set_node(pos,node)
+	meta = minetest.get_meta(pos)
 	meta:from_table(meta0)
 end
 
@@ -892,7 +892,7 @@ minetest.register_abm({
 	interval = 1.0,
 	chance = 1,
 	action = function(pos, node, active_object_count, active_object_count_wider)
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		for i, name in ipairs({
 				"fuel_totaltime",
 				"fuel_time",
@@ -1129,7 +1129,7 @@ minetest.register_node("default:apple", {
 	sounds = default.node_sound_defaults(),
 	after_place_node = function(pos, placer, itemstack)
 		if placer:is_player() then
-			minetest.env:set_node(pos, {name="default:apple", param2=1})
+			minetest.set_node(pos, {name="default:apple", param2=1})
 		end
 	end,
 })
@@ -1280,8 +1280,8 @@ minetest.register_node("default:snow", {
 	}),
 	on_construct = function(pos)
 		pos.y = pos.y - 1
-		if minetest.env:get_node(pos).name == "default:dirt_with_grass" then
-			minetest.env:set_node(pos, {name="default:dirt_with_snow"})
+		if minetest.get_node(pos).name == "default:dirt_with_grass" then
+			minetest.set_node(pos, {name="default:dirt_with_snow"})
 		end
 	end,
 })
diff --git a/mods/doors/init.lua b/mods/doors/init.lua
index 0de6d18..4093899 100644
--- a/mods/doors/init.lua
+++ b/mods/doors/init.lua
@@ -43,7 +43,7 @@ function doors:register_door(name, def)
 			end
 			
 			local ptu = pointed_thing.under
-			local nu = minetest.env:get_node(ptu)
+			local nu = minetest.get_node(ptu)
 			if minetest.registered_nodes[nu.name].on_rightclick then
 				return minetest.registered_nodes[nu.name].on_rightclick(ptu, nu, placer, itemstack)
 			end
@@ -52,8 +52,8 @@ function doors:register_door(name, def)
 			local pt2 = {x=pt.x, y=pt.y, z=pt.z}
 			pt2.y = pt2.y+1
 			if
-				not minetest.registered_nodes[minetest.env:get_node(pt).name].buildable_to or
-				not minetest.registered_nodes[minetest.env:get_node(pt2).name].buildable_to or
+				not minetest.registered_nodes[minetest.get_node(pt).name].buildable_to or
+				not minetest.registered_nodes[minetest.get_node(pt2).name].buildable_to or
 				not placer or
 				not placer:is_player()
 			then
@@ -71,20 +71,20 @@ function doors:register_door(name, def)
 			elseif p2 == 3 then
 				pt3.z = pt3.z-1
 			end
-			if not string.find(minetest.env:get_node(pt3).name, name.."_b_") then
-				minetest.env:set_node(pt, {name=name.."_b_1", param2=p2})
-				minetest.env:set_node(pt2, {name=name.."_t_1", param2=p2})
+			if not string.find(minetest.get_node(pt3).name, name.."_b_") then
+				minetest.set_node(pt, {name=name.."_b_1", param2=p2})
+				minetest.set_node(pt2, {name=name.."_t_1", param2=p2})
 			else
-				minetest.env:set_node(pt, {name=name.."_b_2", param2=p2})
-				minetest.env:set_node(pt2, {name=name.."_t_2", param2=p2})
+				minetest.set_node(pt, {name=name.."_b_2", param2=p2})
+				minetest.set_node(pt2, {name=name.."_t_2", param2=p2})
 			end
 			
 			if def.only_placer_can_open then
 				local pn = placer:get_player_name()
-				local meta = minetest.env:get_meta(pt)
+				local meta = minetest.get_meta(pt)
 				meta:set_string("doors_owner", pn)
 				meta:set_string("infotext", "Owned by "..pn)
-				meta = minetest.env:get_meta(pt2)
+				meta = minetest.get_meta(pt2)
 				meta:set_string("doors_owner", pn)
 				meta:set_string("infotext", "Owned by "..pn)
 			end
@@ -100,34 +100,34 @@ function doors:register_door(name, def)
 	local tb = def.tiles_bottom
 	
 	local function after_dig_node(pos, name)
-		if minetest.env:get_node(pos).name == name then
-			minetest.env:remove_node(pos)
+		if minetest.get_node(pos).name == name then
+			minetest.remove_node(pos)
 		end
 	end
 	
 	local function on_rightclick(pos, dir, check_name, replace, replace_dir, params)
 		pos.y = pos.y+dir
-		if not minetest.env:get_node(pos).name == check_name then
+		if not minetest.get_node(pos).name == check_name then
 			return
 		end
-		local p2 = minetest.env:get_node(pos).param2
+		local p2 = minetest.get_node(pos).param2
 		p2 = params[p2+1]
 		
-		local meta = minetest.env:get_meta(pos):to_table()
-		minetest.env:set_node(pos, {name=replace_dir, param2=p2})
-		minetest.env:get_meta(pos):from_table(meta)
+		local meta = minetest.get_meta(pos):to_table()
+		minetest.set_node(pos, {name=replace_dir, param2=p2})
+		minetest.get_meta(pos):from_table(meta)
 		
 		pos.y = pos.y-dir
-		meta = minetest.env:get_meta(pos):to_table()
-		minetest.env:set_node(pos, {name=replace, param2=p2})
-		minetest.env:get_meta(pos):from_table(meta)
+		meta = minetest.get_meta(pos):to_table()
+		minetest.set_node(pos, {name=replace, param2=p2})
+		minetest.get_meta(pos):from_table(meta)
 	end
 	
 	local function check_player_priv(pos, player)
 		if not def.only_placer_can_open then
 			return true
 		end
-		local meta = minetest.env:get_meta(pos)
+		local meta = minetest.get_meta(pos)
 		local pn = player:get_player_name()
 		return meta:get_string("doors_owner") == pn
 	end
diff --git a/mods/farming/init.lua b/mods/farming/init.lua
index 4e0f6e6..9d0ebfb 100644
--- a/mods/farming/init.lua
+++ b/mods/farming/init.lua
@@ -28,28 +28,28 @@ minetest.register_abm({
 	chance = 4,
 	action = function(pos, node)
 		pos.y = pos.y+1
-		local nn = minetest.env:get_node(pos).name
+		local nn = minetest.get_node(pos).name
 		pos.y = pos.y-1
 		if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].walkable then
-			minetest.env:set_node(pos, {name="default:dirt"})
+			minetest.set_node(pos, {name="default:dirt"})
 		end
 		-- check if there is water nearby
-		if minetest.env:find_node_near(pos, 3, {"group:water"}) then
+		if minetest.find_node_near(pos, 3, {"group:water"}) then
 			-- if it is dry soil turn it into wet soil
 			if node.name == "farming:soil" then
-				minetest.env:set_node(pos, {name="farming:soil_wet"})
+				minetest.set_node(pos, {name="farming:soil_wet"})
 			end
 		else
 			-- turn it back into dirt if it is already dry
 			if node.name == "farming:soil" then
 				-- only turn it back if there is no plant on top of it
 				if minetest.get_item_group(nn, "plant") == 0 then
-					minetest.env:set_node(pos, {name="default:dirt"})
+					minetest.set_node(pos, {name="default:dirt"})
 				end
 				
 			-- if its wet turn it back into dry soil
 			elseif node.name == "farming:soil_wet" then
-				minetest.env:set_node(pos, {name="farming:soil"})
+				minetest.set_node(pos, {name="farming:soil"})
 			end
 		end
 	end,
@@ -69,9 +69,9 @@ local function hoe_on_use(itemstack, user, pointed_thing, uses)
 		return
 	end
 	
-	local under = minetest.env:get_node(pt.under)
+	local under = minetest.get_node(pt.under)
 	local p = {x=pt.under.x, y=pt.under.y+1, z=pt.under.z}
-	local above = minetest.env:get_node(p)
+	local above = minetest.get_node(p)
 	
 	-- return if any of the nodes is not registered
 	if not minetest.registered_nodes[under.name] then
@@ -92,7 +92,7 @@ local function hoe_on_use(itemstack, user, pointed_thing, uses)
 	end
 	
 	-- turn the node into soil, wear out item and play sound
-	minetest.env:set_node(pt.under, {name="farming:soil"})
+	minetest.set_node(pt.under, {name="farming:soil"})
 	minetest.sound_play("default_dig_crumbly", {
 		pos = pt.under,
 		gain = 0.5,
@@ -273,8 +273,8 @@ local function place_seed(itemstack, placer, pointed_thing, plantname)
 		return
 	end
 	
-	local under = minetest.env:get_node(pt.under)
-	local above = minetest.env:get_node(pt.above)
+	local under = minetest.get_node(pt.under)
+	local above = minetest.get_node(pt.above)
 	
 	-- return if any of the nodes is not registered
 	if not minetest.registered_nodes[under.name] then
@@ -300,7 +300,7 @@ local function place_seed(itemstack, placer, pointed_thing, plantname)
 	end
 	
 	-- add the node and remove 1 item from the itemstack
-	minetest.env:add_node(pt.above, {name=plantname})
+	minetest.add_node(pt.above, {name=plantname})
 	if not minetest.setting_getbool("creative_mode") then
 		itemstack:take_item()
 	end
@@ -386,23 +386,23 @@ minetest.register_abm({
 		
 		-- check if on wet soil
 		pos.y = pos.y-1
-		local n = minetest.env:get_node(pos)
+		local n = minetest.get_node(pos)
 		if minetest.get_item_group(n.name, "soil") < 3 then
 			return
 		end
 		pos.y = pos.y+1
 		
 		-- check light
-		if not minetest.env:get_node_light(pos) then
+		if not minetest.get_node_light(pos) then
 			return
 		end
-		if minetest.env:get_node_light(pos) < 13 then
+		if minetest.get_node_light(pos) < 13 then
 			return
 		end
 		
 		-- grow
 		local height = minetest.get_item_group(node.name, "wheat") + 1
-		minetest.env:set_node(pos, {name="farming:wheat_"..height})
+		minetest.set_node(pos, {name="farming:wheat_"..height})
 	end
 })
 
@@ -471,22 +471,22 @@ minetest.register_abm({
 		
 		-- check if on wet soil
 		pos.y = pos.y-1
-		local n = minetest.env:get_node(pos)
+		local n = minetest.get_node(pos)
 		if minetest.get_item_group(n.name, "soil") < 3 then
 			return
 		end
 		pos.y = pos.y+1
 		
 		-- check light
-		if not minetest.env:get_node_light(pos) then
+		if not minetest.get_node_light(pos) then
 			return
 		end
-		if minetest.env:get_node_light(pos) < 13 then
+		if minetest.get_node_light(pos) < 13 then
 			return
 		end
 		
 		-- grow
 		local height = minetest.get_item_group(node.name, "cotton") + 1
-		minetest.env:set_node(pos, {name="farming:cotton_"..height})
+		minetest.set_node(pos, {name="farming:cotton_"..height})
 	end
 })
diff --git a/mods/fire/init.lua b/mods/fire/init.lua
index cd0f1f3..d6aee4a 100644
--- a/mods/fire/init.lua
+++ b/mods/fire/init.lua
@@ -47,7 +47,7 @@ end
 function fire.update_sounds_around(pos)
 	local p0, p1 = fire.get_area_p0p1(pos)
 	local cp = {x=(p0.x+p1.x)/2, y=(p0.y+p1.y)/2, z=(p0.z+p1.z)/2}
-	local flames_p = minetest.env:find_nodes_in_area(p0, p1, {"fire:basic_flame"})
+	local flames_p = minetest.find_nodes_in_area(p0, p1, {"fire:basic_flame"})
 	--print("number of flames at "..minetest.pos_to_string(p0).."/"
 	--		..minetest.pos_to_string(p1)..": "..#flames_p)
 	local should_have_sound = (#flames_p > 0)
@@ -91,15 +91,15 @@ function fire.on_flame_remove_at(pos)
 end
 
 function fire.find_pos_for_flame_around(pos)
-	return minetest.env:find_node_near(pos, 1, {"air"})
+	return minetest.find_node_near(pos, 1, {"air"})
 end
 
 function fire.flame_should_extinguish(pos)
 	if minetest.setting_getbool("disable_fire") then return true end
-	--return minetest.env:find_node_near(pos, 1, {"group:puts_out_fire"})
+	--return minetest.find_node_near(pos, 1, {"group:puts_out_fire"})
 	local p0 = {x=pos.x-2, y=pos.y, z=pos.z-2}
 	local p1 = {x=pos.x+2, y=pos.y, z=pos.z+2}
-	local ps = minetest.env:find_nodes_in_area(p0, p1, {"group:puts_out_fire"})
+	local ps = minetest.find_nodes_in_area(p0, p1, {"group:puts_out_fire"})
 	return (#ps ~= 0)
 end
 
@@ -116,7 +116,7 @@ minetest.register_abm({
 		end
 		local p = fire.find_pos_for_flame_around(p0)
 		if p then
-			minetest.env:set_node(p, {name="fire:basic_flame"})
+			minetest.set_node(p, {name="fire:basic_flame"})
 			fire.on_flame_add_at(p)
 		end
 	end,
@@ -134,7 +134,7 @@ minetest.register_abm({
 			return
 		end
 		local d = reg.groups.igniter
-		local p = minetest.env:find_node_near(p0, d, {"group:flammable"})
+		local p = minetest.find_node_near(p0, d, {"group:flammable"})
 		if p then
 			-- If there is water or stuff like that around flame, don't ignite
 			if fire.flame_should_extinguish(p) then
@@ -142,7 +142,7 @@ minetest.register_abm({
 			end
 			local p2 = fire.find_pos_for_flame_around(p)
 			if p2 then
-				minetest.env:set_node(p2, {name="fire:basic_flame"})
+				minetest.set_node(p2, {name="fire:basic_flame"})
 				fire.on_flame_add_at(p2)
 			end
 		end
@@ -157,7 +157,7 @@ minetest.register_abm({
 	action = function(p0, node, _, _)
 		-- If there is water or stuff like that around flame, remove flame
 		if fire.flame_should_extinguish(p0) then
-			minetest.env:remove_node(p0)
+			minetest.remove_node(p0)
 			fire.on_flame_remove_at(p0)
 			return
 		end
@@ -166,25 +166,25 @@ minetest.register_abm({
 			return
 		end
 		-- If there are no flammable nodes around flame, remove flame
-		if not minetest.env:find_node_near(p0, 1, {"group:flammable"}) then
-			minetest.env:remove_node(p0)
+		if not minetest.find_node_near(p0, 1, {"group:flammable"}) then
+			minetest.remove_node(p0)
 			fire.on_flame_remove_at(p0)
 			return
 		end
 		if math.random(1,4) == 1 then
 			-- remove a flammable node around flame
-			local p = minetest.env:find_node_near(p0, 1, {"group:flammable"})
+			local p = minetest.find_node_near(p0, 1, {"group:flammable"})
 			if p then
 				-- If there is water or stuff like that around flame, don't remove
 				if fire.flame_should_extinguish(p0) then
 					return
 				end
-				minetest.env:remove_node(p)
+				minetest.remove_node(p)
 				nodeupdate(p)
 			end
 		else
 			-- remove flame
-			minetest.env:remove_node(p0)
+			minetest.remove_node(p0)
 			fire.on_flame_remove_at(p0)
 		end
 	end,
diff --git a/mods/flowers/init.lua b/mods/flowers/init.lua
index d73a107..b409647 100644
--- a/mods/flowers/init.lua
+++ b/mods/flowers/init.lua
@@ -127,40 +127,40 @@ minetest.register_abm({
 	chance = 25,
 	action = function(pos, node)
 		pos.y = pos.y - 1
-		local under = minetest.env:get_node(pos)
+		local under = minetest.get_node(pos)
 		pos.y = pos.y + 1
 		if under.name == "default:desert_sand" then
-			minetest.env:set_node(pos, {name="default:dry_shrub"})
+			minetest.set_node(pos, {name="default:dry_shrub"})
 		elseif under.name ~= "default:dirt_with_grass" then
 			return
 		end
 		
-		local light = minetest.env:get_node_light(pos)
+		local light = minetest.get_node_light(pos)
 		if not light or light < 13 then
 			return
 		end
 		
 		local pos0 = {x=pos.x-4,y=pos.y-4,z=pos.z-4}
 		local pos1 = {x=pos.x+4,y=pos.y+4,z=pos.z+4}
-		if #minetest.env:find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
+		if #minetest.find_nodes_in_area(pos0, pos1, "group:flora_block") > 0 then
 			return
 		end
 		
-		local flowers = minetest.env:find_nodes_in_area(pos0, pos1, "group:flora")
+		local flowers = minetest.find_nodes_in_area(pos0, pos1, "group:flora")
 		if #flowers > 3 then
 			return
 		end
 		
-		local seedling = minetest.env:find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
+		local seedling = minetest.find_nodes_in_area(pos0, pos1, "default:dirt_with_grass")
 		if #seedling > 0 then
 			seedling = seedling[math.random(#seedling)]
 			seedling.y = seedling.y + 1
-			light = minetest.env:get_node_light(seedling)
+			light = minetest.get_node_light(seedling)
 			if not light or light < 13 then
 				return
 			end
-			if minetest.env:get_node(seedling).name == "air" then
-				minetest.env:set_node(seedling, {name=node.name})
+			if minetest.get_node(seedling).name == "air" then
+				minetest.set_node(seedling, {name=node.name})
 			end
 		end
 	end,
diff --git a/mods/flowers/mapgen.lua b/mods/flowers/mapgen.lua
index 7778ee2..e77f8cb 100644
--- a/mods/flowers/mapgen.lua
+++ b/mods/flowers/mapgen.lua
@@ -1,7 +1,7 @@
 minetest.register_on_generated(function(minp, maxp, seed)
 	if maxp.y >= 2 and minp.y <= 0 then
 		-- Generate flowers
-		local perlin1 = minetest.env:get_perlin(436, 3, 0.6, 100)
+		local perlin1 = minetest.get_perlin(436, 3, 0.6, 100)
 		-- Assume X and Z lengths are equal
 		local divlen = 16
 		local divs = (maxp.x-minp.x)/divlen+1;
@@ -21,7 +21,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
 				-- Find ground level (0...15)
 				local ground_y = nil
 				for y=30,0,-1 do
-					if minetest.env:get_node({x=x,y=y,z=z}).name ~= "air" then
+					if minetest.get_node({x=x,y=y,z=z}).name ~= "air" then
 						ground_y = y
 						break
 					end
@@ -29,11 +29,11 @@ minetest.register_on_generated(function(minp, maxp, seed)
 				
 				if ground_y then
 					local p = {x=x,y=ground_y+1,z=z}
-					local nn = minetest.env:get_node(p).name
+					local nn = minetest.get_node(p).name
 					-- Check if the node can be replaced
 					if minetest.registered_nodes[nn] and
 						minetest.registered_nodes[nn].buildable_to then
-						nn = minetest.env:get_node({x=x,y=ground_y,z=z}).name
+						nn = minetest.get_node({x=x,y=ground_y,z=z}).name
 						if nn == "default:dirt_with_grass" then
 							local flower_choice = pr:next(1, 6)
 							local flower
@@ -50,7 +50,7 @@ minetest.register_on_generated(function(minp, maxp, seed)
 							elseif flower_choice == 6 then
 								flower = "flowers:viola"
 							end
-							minetest.env:set_node(p, {name=flower})
+							minetest.set_node(p, {name=flower})
 						end
 					end
 				end
diff --git a/mods/legacy/init.lua b/mods/legacy/init.lua
index fa8f297..10e32f1 100644
--- a/mods/legacy/init.lua
+++ b/mods/legacy/init.lua
@@ -79,14 +79,14 @@ minetest.register_craftitem(":rat", {
 	description = "Rat",
 	inventory_image = "rat.png",
 	on_drop = function(item, dropper, pos)
-		minetest.env:add_rat(pos)
+		minetest.add_rat(pos)
 		item:take_item()
 		return item
 	end,
 	on_place = function(item, dropped, pointed)
 		pos = minetest.get_pointed_thing_position(pointed, true)
 		if pos ~= nil then
-			minetest.env:add_rat(pos)
+			minetest.add_rat(pos)
 			item:take_item()
 			return item
 		end
@@ -104,14 +104,14 @@ minetest.register_craftitem(":firefly", {
 	inventory_image = "firefly.png",
 	groups = {not_in_creative_inventory=1},
 	on_drop = function(item, dropper, pos)
-		minetest.env:add_firefly(pos)
+		minetest.add_firefly(pos)
 		item:take_item()
 		return item
 	end,
 	on_place = function(item, dropped, pointed)
 		pos = minetest.get_pointed_thing_position(pointed, true)
 		if pos ~= nil then
-			minetest.env:add_firefly(pos)
+			minetest.add_firefly(pos)
 			item:take_item()
 			return item
 		end
diff --git a/mods/screwdriver/init.lua b/mods/screwdriver/init.lua
index 22fb697..1a11b92 100644
--- a/mods/screwdriver/init.lua
+++ b/mods/screwdriver/init.lua
@@ -61,7 +61,7 @@ function screwdriver_handler (itemstack,user,pointed_thing)
 	local mode=tonumber((item["metadata"]))
 	if pointed_thing.type~="node" then return end
 	local pos=minetest.get_pointed_thing_position(pointed_thing,above)
-	local node=minetest.env:get_node(pos)
+	local node=minetest.get_node(pos)
 	local node_name=node.name
 	if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
 		if minetest.registered_nodes[node_name].drawtype == "nodebox" then
@@ -113,11 +113,11 @@ function screwdriver_handler (itemstack,user,pointed_thing)
 				end
 			end
 			--print (dump(axisdir..", "..rotation))
-			local meta = minetest.env:get_meta(pos)
+			local meta = minetest.get_meta(pos)
 			local meta0 = meta:to_table()
 			node.param2 = n
-			minetest.env:set_node(pos,node)
-			meta = minetest.env:get_meta(pos)
+			minetest.set_node(pos,node)
+			meta = minetest.get_meta(pos)
 			meta:from_table(meta0)
 			local item=itemstack:to_table()
 			local item_wear=tonumber((item["wear"]))
diff --git a/mods/stairs/init.lua b/mods/stairs/init.lua
index 1f43268..0dbc40c 100644
--- a/mods/stairs/init.lua
+++ b/mods/stairs/init.lua
@@ -105,7 +105,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
 			local slabnode = nil
 			local p0 = pointed_thing.under
 			local p1 = pointed_thing.above
-			local n0 = minetest.env:get_node(p0)
+			local n0 = minetest.get_node(p0)
 			if n0.name == "stairs:slab_" .. subname and
 					p0.y+1 == p1.y then
 				slabpos = p0
@@ -113,7 +113,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
 			end
 			if slabpos then
 				-- Remove the slab at slabpos
-				minetest.env:remove_node(slabpos)
+				minetest.remove_node(slabpos)
 				-- Make a fake stack of a single item and try to place it
 				local fakestack = ItemStack(recipeitem)
 				pointed_thing.above = slabpos
@@ -123,7 +123,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
 					itemstack:take_item(1)
 				-- Else put old node back
 				else
-					minetest.env:set_node(slabpos, slabnode)
+					minetest.set_node(slabpos, slabnode)
 				end
 				return itemstack
 			end
@@ -133,7 +133,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
 				-- Turn into full block if pointing at a existing slab
 				if n0.name == "stairs:slab_" .. subname.."upside_down" then
 					-- Remove the slab at the position of the slab
-					minetest.env:remove_node(p0)
+					minetest.remove_node(p0)
 					-- Make a fake stack of a single item and try to place it
 					local fakestack = ItemStack(recipeitem)
 					pointed_thing.above = p0
@@ -143,7 +143,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
 						itemstack:take_item(1)
 					-- Else put old node back
 					else
-						minetest.env:set_node(p0, n0)
+						minetest.set_node(p0, n0)
 					end
 					return itemstack
 				end