diff --git a/mods/default/functions.lua b/mods/default/functions.lua
index c5245f7..aa0d4ce 100644
--- a/mods/default/functions.lua
+++ b/mods/default/functions.lua
@@ -216,6 +216,9 @@ minetest.register_abm({
 --
 -- If param2 of the node is ~= 0, the node will always be preserved. Thus, if
 -- the player places a node of that kind, you will want to set param2=1 or so.
+--
+-- If the node is in the leafdecay_drop group then the it will always be dropped
+-- as an item
 
 default.leafdecay_trunk_cache = {}
 default.leafdecay_enable_cache = true
@@ -284,7 +287,8 @@ minetest.register_abm({
 			-- Drop stuff other than the node itself
 			itemstacks = minetest.get_node_drops(n0.name)
 			for _, itemname in ipairs(itemstacks) do
-				if itemname ~= n0.name then
+				if minetest.get_item_group(n0.name, "leafdecay_drop") ~= 0 or
+						itemname ~= n0.name then
 					local p_drop = {
 						x = p0.x - 0.5 + math.random(),
 						y = p0.y - 0.5 + math.random(),
diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua
index 26e02ed..e2f81aa 100644
--- a/mods/default/nodes.lua
+++ b/mods/default/nodes.lua
@@ -1124,9 +1124,14 @@ minetest.register_node("default:apple", {
 		type = "fixed",
 		fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
 	},
-	groups = {fleshy=3,dig_immediate=3,flammable=2},
+	groups = {fleshy=3,dig_immediate=3,flammable=2,leafdecay=1,leafdecay_drop=1},
 	on_use = minetest.item_eat(4),
 	sounds = default.node_sound_defaults(),
+	after_place_node = function(pos, placer, itemstack)
+		if placer:is_player() then
+			minetest.env:set_node(pos, {name="default:apple", param2=1})
+		end
+	end,
 })
 
 minetest.register_node("default:dry_shrub", {