From 0add474af2d58f0a01f5c483ea44e69d6580ecf9 Mon Sep 17 00:00:00 2001
From: Craig Davison <craig@davison.io>
Date: Mon, 1 Feb 2016 17:30:45 +0000
Subject: [PATCH] Follow naming conventions of textures and models in boats

---
 mods/boats/init.lua                                 |   6 +++---
 mods/boats/models/{boat.obj => boats_boat.obj}      |   0
 .../{boat_inventory.png => boats_inventory.png}     | Bin
 .../textures/{boat_wield.png => boats_wield.png}    | Bin
 4 files changed, 3 insertions(+), 3 deletions(-)
 rename mods/boats/models/{boat.obj => boats_boat.obj} (100%)
 rename mods/boats/textures/{boat_inventory.png => boats_inventory.png} (100%)
 rename mods/boats/textures/{boat_wield.png => boats_wield.png} (100%)

diff --git a/mods/boats/init.lua b/mods/boats/init.lua
index a7e62e4..a85f6e1 100644
--- a/mods/boats/init.lua
+++ b/mods/boats/init.lua
@@ -36,7 +36,7 @@ local boat = {
 	physical = true,
 	collisionbox = {-0.5, -0.35, -0.5, 0.5, 0.3, 0.5},
 	visual = "mesh",
-	mesh = "boat.obj",
+	mesh = "boats_boat.obj",
 	textures = {"default_wood.png"},
 
 	driver = nil,
@@ -215,8 +215,8 @@ minetest.register_entity("boats:boat", boat)
 
 minetest.register_craftitem("boats:boat", {
 	description = "Boat",
-	inventory_image = "boat_inventory.png",
-	wield_image = "boat_wield.png",
+	inventory_image = "boats_inventory.png",
+	wield_image = "boats_wield.png",
 	wield_scale = {x = 2, y = 2, z = 1},
 	liquids_pointable = true,
 
diff --git a/mods/boats/models/boat.obj b/mods/boats/models/boats_boat.obj
similarity index 100%
rename from mods/boats/models/boat.obj
rename to mods/boats/models/boats_boat.obj
diff --git a/mods/boats/textures/boat_inventory.png b/mods/boats/textures/boats_inventory.png
similarity index 100%
rename from mods/boats/textures/boat_inventory.png
rename to mods/boats/textures/boats_inventory.png
diff --git a/mods/boats/textures/boat_wield.png b/mods/boats/textures/boats_wield.png
similarity index 100%
rename from mods/boats/textures/boat_wield.png
rename to mods/boats/textures/boats_wield.png